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My 48-hour videogame: Priority Cats in ''It's dangerous to go alone. Take sis!''
(03 May 2011 at 00:45) |
I made a new video game this weekend for the 48-hour game programming contest Ludum Dare! For the contest they announce the theme at 10pm on Friday, and you have until Sunday night to crank something out as quickly as you can. You're allowed to supplement your hacking and drawing and musicing skills with beer and whiskey and coffee, which I did. Not a lot of sleep though. My game:
Play Priority Cats in the browser
The theme this time was "It's dangerous to go alone. Take this!" which is pretty ridiculous. I suspect vote fraud. The line comes from the old Nintendo game The Legend Of Zelda, where at the very beginning of the game a man in a cave gives you a sword and says that. Like as if giving an 11 year old a sword is a recipe for safety! Here at Tom 7 Radar we are big proponents of sword safety (not really. Some people in the computer science department circa 2003ish logout party have some stories about me and swords. But seriously who keeps an actual real sword in their closet at a party?). And there is a fairly famous internet "meme" (that means "picture" in internet language) that is a picture of someone holding a cute cat with that caption. So my game is about a brother and sister cat who go on an adventure outside the house for the very first time. Go ahead and play it (after turning on your speakers) if only for the cat animations and theme song. The controls are pretty intuitive but realistically frustrating! The ending is not too hard to find. If you collect everything then there is a small additional reward.
Also: I recorded 4 brand-new songs, which are available in the soundtrack zip file. And then I made this timelapse video of me programming and drawing and drinking coffee, which has pictures of my screen and also of me touching my beard a lot, via brand-new webcam. I'm goin' all out here, guys. |
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I was very encouraged to find this site. The reason being that this is such an informative post. I wanted to thank you for this informative analysis of the subject. I definitely savored every little bit of it and I submitted your site to some of the biggest social networks so others can find your blog. |
That was awesome! Way to take a totally crappy theme and do something original in so many ways with it. I love that both cats have different "personalities." And the ending is so gratifying! Freaking cats. |
Haha Ryan, I almost deleted that...
Thanks Roger! Glad you got the Stimulated Emission joke too. I was afraid that would not come across in the lyrics. |
http://img823.imageshack.us/img823/2121/icanverystuck.png
(The same thing often happens with the cat stuck in the top left corner of the dead-end butterfly room at the right of the underground. But this one looks better because it's like the cat is being tantalized by the sight of a cheezburger right in front of its face.) |
For what it's worth, I felt kind of bad about using my spam joke on a post/project that I like very much. |
Moths?? Navi isn't a moth! |
ALSO NAVIS |
haha. this is just what i needed.
i'm always down with your content. good stuff.
i've remixed moar of your shiz; songs 'dynamic lovers' and 'praxis excelsior' contain T7ES samples.
http://www.youtube.com/watch?v=ofWHDcMtr2c
http://www.youtube.com/watch?v=lNt1kG4oPjM&feature=related
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why do all of the cave dots congregate in one place eventually? |
SeriousMF: Awesome! I love both of those and I'm happy to have contributed. :) Are there MP3s? |
chris: You mean in also moths mode? They're afraid of the moths.
If they're converging in the laser cave without all the moths, then that's probably because of bias in the random number generator! It's supposed to be a random walk, but because of the edge effects, if there's a little bias I think they'd all end up in a corner eventually. |
Awesome. Dude, you are the best kind of weird.
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Thank you, that is a well-received compliment. :) |
superconductor devout secluded sprinkled landslid |
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