|Ludum Dare #27: Point One Hurts
(31 Aug 2013 at 12:26)
| Last weekend I made another Ludum Dare game in 48 hours, because it's one of my favorite things to do. The theme was "10 Seconds" so my game is "Point One Hurts". As usual this one can be played in the browser:|
Point One Hurts
The game is more challenging than usual, due to my own bad planning. There's something to figure out there and it definitely can be won (and some people have enjoyed figuring that out!) but I didn't save enough time to work on the way the game presents its ideas to you. That's actually my favorite thing about game design: Interactively leading the player to figure out what's going on. Here, I just need to give the hints that you need to use the arrow keys and Z and X, to pay attention, and that your gaming instincts may betray you.
The part that came out best is the music, so play with headphones or download the themetrack MP3s.
|The link to the music does not work for me!
This url does: http://pointone.spacebar.org/cgi-bin/point-one-hurts.zip
|Thanks! I'm the worst!! :-(|
|Yeah like I said on the LD page, the theme makes this super hard. Any hints on how the spikes actually act at the end? It felt like they punch through anything I put up and I never had enough time to figure it out :<|
|this is awesome and creative|
|Hey, the game's not functioning.
Could you perhaps convert it to HTML5?
|Yeah, I'm aware (and sad) that everyone has stopped supporting Flash! I have in mind to port these to HTML5 (itself a moving target, ugh) when I have some time/energy for that. This one should be fairly doable as long as I resist the urge to fix its various problems!|