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An art show (30 Jun 2015 at 23:41)
Ah, June, you so short! My free time is all tied up with secret projects, so not much fun to report there. One is the continuation of the NES AI work, which I'm happy has finally passed Alphabetical Star Wars in views on YouTube so is rightly back on top as my most popular artwork. I really do enjoy working on NES stuff, even though there have been like a hundred hours of slog on this particular boring piece. When it's done, which should be soon, expect several diverse artworks along those lines. I'm excited for that part.

What else? I guess I never mentioned here that my weird art game Entire Screen of One Game was part of an honest-to-goodness modern art show at the Centre Pompidou in Paris. (Here's the program for proof!) I happened to be traveling to Paris that week in April for the Marathon already, so I was able to attend the opening. Pompidou is really great; I think my favorite museum that we visited in Paris, and attending for an art show as one of the artists was pretty surreal. Here's my favorite photo:

Everyone agrees that this is art, and this stance affirms that one should not touch art.
Everyone agrees that this is art, and this stance affirms that one should not touch art.


Here we have some legitimate art critics and administrators (I think the one in the front is the former secretary general of France) observing my game just dropping rectangles hoping that someone will interact with it. No dice. This was common throughout the night, people contemplating it like I sometimes do when standing at a museum staring at weird art when people are being quiet and serious, but not doing the basic act that allows you to access the game's essence, which is to press the arrow keys. I found that amusing. There were some kids there who knew what to do, and to their credit, a few very well-dressed adults touched it. The curator was nice enough to talk to me for a long time, since he was the only one I knew there, and it was clear that he understood the "joke" (which is to say, the art). The exhibit ("The museum of bugs") itself was actually quite good, with some favorites I recognized (such as Peter Molydeux's excellent tweets) and some new stuff I hadn't seen. Two memorable ones included a live-action video of a technical jumpsuit-clad dude faithfully reenacting what I think was a Tom Clancy Rainbow 6 character moving in third-person through narrow corridors and drawing and holstering his gun, making awkward turns into walls, and making the uncanny valleyness of that kind of 3D game quite funny. I wouldn't have been able to keep a straight face; good job, guy. Another was a video of someone who drove off the road in some 3D racing game, and just kept going and going towards the horizon for ages, eventually driving through distant atmospheric effects and skyboxes, and then finally driving off the face of the earth and falling towards -inf forever. (Spoiler alert: The Earth is rectangular after all!)
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Harry(ku) (c-24-20-218-48.hsd1.or.comcast.net) – 07.08.15 01:32:56
:: Thank you for the update Tom
:: Goodness exhibiting
:: Seasons climb over seasons
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