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30 Weird Chess Algorithms: Elo World (31 Jul at 18:26)
OK! I did manage to finish the video I described in the last few posts. It's this:

30 Weird Chess Algorithms: Elo World
30 Weird Chess Algorithms: Elo World


I felt pretty down on this video as I was finishing it, I think mostly in the same way that one does about their dissertation, just because of the slog. I started it just thinking, I'll make a quick fun video about all those chess topics, but then once I had set out to fill in the entire tournament table, this sort of dictated the flow of the video even if I wanted to just get it over with. So it was way longer than I was planning, at 42 minutes, and my stress about this just led to more tedium as I would micro-optimize in editing to shorten it. RIP some mediocre jokes. But it turns out there are plenty of people on the internet who enjoy long-form nerdy content like this, and it was well-received, which is encouraging. (But now I am perplexed that it seems to be more popular than NaN Gates and Flip-FLOPS, which IMO is far more intetersting/original. I guess the real lesson is just make what you feel like making, and post it!) The 50+ hours programming, drawing, recording and editing did have the desired effect of getting chess out of my system for now, at least.

Since last post I played Gato Roboto which is a straightforward and easy but still very charming "Metroidvania." Now I'm working my way through Deux Ex: Mankind Divided, which (aside from the crashing) is a a very solid sequel to Human Revolution. Although none of these games is likely to capture the magic of the original (one of my all-time faves), they do definitely have the property that you can play them in ways that the developer didn't explicitly set out for you, and as you know I get a big kick out of that.

Aside from the video games, I've picked back up a 10 year-old project that I never finished because it was a little bit outside my skillset. But having gotten significantly better at electronics and CNC, it is seeming pretty doable now. Stay tuned!
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jonas (176.63.24.164) – 08.01.19 15:20:44
I still wonder how hard it would be to make one of Óscar Toledo's chess programs "http://www.nanochess.org/chess.html" to play from any game state you choose.
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Mike Dat (189.68.238.79) – 08.04.19 23:17:59
I would agree that Nan Gates is more interesting but I understood it less, this one had more stuff I knew about, I was familiar with.
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Adhesion (73.238.153.49) – 08.06.19 20:58:06
I really dug the chess video despite knowing next to nothing about chess - always love some robot craftsmanship purely for the sake of a one-off joke. (NaN gates was great too, but a bit hard to follow in parts despite my CS background.)

I've also been playing Mankind Divided - just finished it over the weekend. There were some pacing issues and the story wasn't as meaty as I would've liked but I enjoyed it, it's probably a bit underrated. I didn't quite figure out any non-developer-intended ways to play, myself (aside from some very mild sequence breaking), but I tend to play full stealth/non-lethal in those games which actually ends up being fairly simple and straightforward. Was going for the no-alarms achievement but didn't get it for mysterious reasons which was super annoying. On to the DLC!
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