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Hold your gratitude, little one. The dead are stirring. (Yesterday at 22:23)
Hello again,

I'm enjoying feeling no deadline pressure, and trying out a few new secret projects with no particular commitment to a "next" one, and playing some video games.

Re: the previous project (spoilers), there was this Quanta article First Shape Found That Can’t Pass Through Itself about the success (not mine) on that problem, and I'm in there. I think Quanta is great and I read their stuff a lot, so this is a fun sighting for me. I'm happy that this article (and the similar one in Scientific American have canonized my "Nopert" as the proper term for these polyhedra!

I really spent most of the month on Silksong, the sequel to the excellent Hollow Knight. This game is also great, clearly one of the best in the genre. I managed to finish the main game and a lot of the post-game content without getting any hints or spoilers. It turned out that this was making my life inadvertently hard (in a game that is already very hard), since (spoilers) if you fail to find some things like sword upgrades you can end up doing a lot of boss battles on extra-hard mode. Now that I'm in the endgame (90 hours in!), I'm using some what-to-do-next and how-much-damage-does-this-thing-do-? kinds of hints. There's an excellent webpage silksong-completion.info where you can upload your save file (my impression is that it's happening clientside) and it will show you what's left in the dependency graph just like you'd want. Very good, and it is making me want to now play this game, which I will do.
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Anonymous (124.190.48.107) – 11.01.25 01:55:26
History is written by those who name shapes
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