7829. Anonymous (cpe-72-231-214-169.buffalo.res.rr.com) –
20 Nov 2008 21:28:41
[ Bathroom? Mushroom! ]
I just found one of these pasta shell like mushrooms growing next to the bathtub where the plaster had been peeling off. I am so grossed out! I just cleaned the bathroom this last Sunday! Anyway, I sprayed Lysol on it and then came to do some research online and stumbled upon this thread. I am asthmatic, so am especially worried about this. I just shot the landlord 2 emails and will also call him in the morning. I moved into this apartment just about 4 months ago : ( |
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7828. Anonymous (cpe-071-077-016-086.nc.res.rr.com) –
20 Nov 2008 20:30:43
[ BAD SAT SCORES ]
so i got a 1380 on my SAT!
I'm a junior..did i just screw up my life or what?
ugh fuck that test |
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7827. Tom 7 (h-67-100-47-161.phlapafg.dynamic.covad.net) –
20 Nov 2008 17:55:49
[ New! Escape 200704130 ]
Gaby: That's a known bug. If you want to upload a speed record manually, start playing the level and click on bookmarks (or press b), then use the arrow keys to select that solution and press 'u'. |
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7826. Anonymous (rx0sh-lakehead-school-board.mt.bigpipeinc.com) –
20 Nov 2008 11:28:20
[ BAD SAT SCORES ]
plz guyz i wanna be a pokeman master... how many sat and badges deo i need |
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If I solve a game in less moves(I establish a personal record) the statistic shows the old record. |
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radiant: I think split-wires always have one way directions. |
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7822. Tom 7 (h-74-0-114-97.phlapafg.dynamic.covad.net) –
18 Nov 2008 19:36:12
[ qmail hole ]
I think what I promised was a "vulnerability", but maybe not. Is this not a DOS? Anyway it doesn't matter: The idea that we can make correct software just by flexing our muscles (and particularly the implicit or explicit rejection of systematic methods that make writing secure code easier) is what I'm arguing against. This was clearly a bug, which is only by luck and not foresight caught by the VMM, and obviously of the same character that has frequently lead to exploitable holes. Suffering in and of itself does not beget results. |
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7821. gwillen (63.161.156.64.customer.sprintlink.com) –
18 Nov 2008 12:54:29
[ qmail hole ]
Ah, I do note on DJB's security guarantee page that Guninski did find a real exploitable hole in 64-bit qmail, which djb denied (perhaps rightly; perhaps not) on the grounds that if you're running his approved configuration with proper ulimits, the hole is not exploitable. I think I will grant you that one. |
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7820. gwillen (63.161.156.64) –
18 Nov 2008 12:52:17
[ qmail hole ]
Not impressed. :-P Yes, it's an overflow of a kind very much akin to those which lead to security holes. Nevertheless, you promised me a security hole, and I think Anonymous is correct in saying you have failed to deliver.
Point well-taken about the fact that it was largely luck that this particular integer overflow didn't result in arbitrary code execution. (Might not be entirely luck, since I assume Georgi Guninski subsequently went through the rest of Qmail with a fine-toothed comb looking for exploitable integer overflows, and failed to find any...) |
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landon: I don't think split-prong wires will do because they introduce the possibility of an infinite loop of wires feeding into each other. If you put some remotes on that, so they get activated an infinite number of times, how can you define what's supposed to happen? |
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7815. Nels (c-71-236-67-163.hsd1.pa.comcast.net) –
16 Nov 2008 21:50:55
[ Many Happy Returns ]
Oh yeah, good point. I was asking about Vargo V. Vargomaxx, vut I like to see my own dancing as well! |
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I finally found this game again after 8 years. Such nostalgic feeling to play it again. Thanks for the superb game guys. |
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currently completing revised fifteen puzzle for uploading |
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unable to update minor leagues refuses to complete!! |
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we need tile numbering in 1 - 15 tiles seleced like bombs but with duplicates allowed |
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sound effect tiles would act like lights |
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also need to add to last comment: stereo sound(because base chip supports it-4ch sound!) need to fit escape to 64 KB of memory space |
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also Tom I am working on handheld escape: complete with editor,uploading/downloading,updating,4GB level storage drive,LCD/RCA output,and nice rechargeable battery |
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somebody download,buy,and register a copy of game maker and make 3d escape!!!
also we need a destination tile: floor with destination that redirects all remotes/teleports/panels destinations |
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numbered blocks/panels for fifteen puzzle-will upload soon-takes time to copy file from other computer- currently on desktop, file on laptop |
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teleporting non-player/dalek tiles?
have all night 11:31 pm post time |
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also escape draws 100% cpu @ 1800 MHZ and cooks my leg-use laptop :( |
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nobody noticed the two frame animation in my second level |
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