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Seismograph (30 Nov at 23:22)
Too bad, so sad, I didn't finish anything interesting yet for a blog post for November. I have an in-progress video about something previewed in post 1146, but other than that and some regular musical doodlings, this month has been pretty light on the creative projects. Exacerbating factors include: (1) "Super Mario Odyssey," a real nightmare for completionists like me with its apparently ~1000 stars to collect. Have about 800. (2) The fine-as-in China game "Cuphead" which I am really enjoying. Aside from one flameball sprite that is really bothering me, it has one of the most incredible visual styles of any game in recent memory, and I personally think the difficulty is spot on. Almost done with this one. (3) Traveled and read some books, finishing "Station 11" (★★★☆☆) and almost finishing "Inadequate Equilibria" which has some flaws but is overall very interesting. (4) The busy time of year at work. (5) Continued my now pretty long-running streak of running every single day no matter what. Due to poor record-keeping at the beginning (not knowing that it would become a streak), I'm not completely confident what date I actually started on, but by now I've worked out that it's at least 137 days, so we're calling it a 137-day streak. I have some software to process the run data, which could produce graphics for a future blog post, but right now it's just some squiggly lines that don't make that much sense, like so:

Squiggly lines that don't make that much sense
Squiggly lines that don't make that much sense


The running is hard and saps the creative energy but it's good for me. I'm pretty invested in the streak now, thinking about the endgame, but it's a bit tricky since I don't want to encourage myself to do something stupid (e.g., get to the point where I dangerously run through an injury to unlock some achievement).
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jonas (griffin.dolphio.hu) – 12.01.17 06:15:50
As far as I understand, there aren't really 1000 different stars to collect in Super Mario Odyssey. There's a fixed and revealed number of unique stars for each world that you can obtain. After that, you can buy additional stars for gold coins in the shop, and you can get the same gold coins repeatedly any number of times. Because of this, the number of stars you can get is theoretically unlimited, but the star count is displayed only up to 999. For an all stars completion of the game, you only need to get each unique star, plus buy one star in the shop in each world, and that totals to less than 999 stars.
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Tom 7 (pool-74-109-242-55.pitbpa.fios.verizon.net) – 12.04.17 17:58:26
Yes true. There was a puzzling moment when I realized I could keep buying stars in the store, but the in-game lists make it clear the finite number of unique stars. That's my goal! Getting close!
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