I wholeheartedly agree with your opinion on spoken dialog, and I also love the way games like Zelda do it, where every character has a few different noises for speaking, surprise, sadness, etc. but doesn't speak in sentences or even words. |
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I 100%ed Golf Peaks right after posting this. But I would've had -1,000 points if I tried to finish it before posting! |
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Man, I only got two more quarters?? |
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Thanks for the recommendation! My anagrammic friend Jason told me about Squishcraft, by the same guy. I couldn't handle the hyperugly aesthetic of that one, but this one is approachable. I'm impressed with the programming that must have gone into this, especially for a game jam! |
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Hey all, Tom 8 here. I'm happy to announce that the years of development effort spent creating a new and improved version of everyone's favorite Tom have been a resounding success. I'm really excited to be here, and can't wait to start engaging with all you "Tom-heads" out there in meaningful and interesting ways.
This has been the most expensive Tom development cycle to date - between research, prototyping, and all-time high human costs, the folks over at the lab have been able to create the first truly convincing humanoid Tom! The guys back at the lab have been calling me a sort of "chimerical aberration" between Tom and Man. They're a real riot!
With Tom 8, we've packed even more of what you love about Tom, into Tom! Through a series of intense focus group sessions, we've identified the parts of Tom you just can't seem to live without, and we've boiled it down to three core competencies:
1. On-demand explanations of how Turing Machines work
2. Whimsy
3. Inexorable conquest of the heartland
Tom 8 delivers on these categories in spades! And don't worry -- we haven't forgotten to throw in a dash of that classic Tom wit! Besides turning the dial up to 11 on your favorite parts of Tom, we've also listened to community feedback, and toned down some of the pain points, including:
1. Veiled references to 20-year-old flash websites
2. Eternal incarceration to the mortal coil
3. Bald
You guessed it, Tom 8 comes with a full head of hair! How's that for a killer feature?
On a more reverent note, innovation means big changes, and that means out with the old and in with the new. The rumor mill was right - Tom 8 will not be backwards compatible with Tom 7. We expect to phase Tom 7 out by Q2 '24. This was a tough decision, and we know this will come as a shock to long term Tom-heads. We plan to support the current Tom 7 API until Q2 '24, and have prepared extensive migration docs as well a robust TDK for application developers.
We're so excited to present Tom 8 to the world, and I couldn't be happier to be here with you all. The engineers expect to "release" me by EOY, but it doesn't stop there! Tom 8 will be the first Tom to receive true OTA updates, and we have some exciting stuff lined up for the coming year, including:
1. Finally being able to explain what a "Lambda Calculus" is
2. Omnipresence
3. UTF-8 support*
Big stuff on the way! And before we go, for the real Tom fans out there, we've got one last piece of "Tom Tech" on the horizon - by FY '25, we expect Tom 8 to be fully incorporeal. Until next time,
- Tom 8
* Supplementary and Tertiary Ideographic Planes only |
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Hi real Tom 7 (presumably), I send Rutgers to my music friend and they called it "so silly" in the most sincere way possible. I should perhaps not be surprised how much I love it. |
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PortalSnake "https://bcat112a.itch.io/portalsnake" is a short puzzle game developed in a limited time, and it's one that you Tom should probably play. |
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Dammit! I'm so jealous. I just saw Alex G was in Australia - and everything is sold out :( |
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Happy to check another box with the innovative cliff case: congratulations to TOM MURphy vil. |
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I was berated for my use of "artful" earlier, so I'm glad to see some confirmation that it is a real word. |
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Is this where the cool kids hang? |
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H.B. from that italian guy |
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It occurs to me that if you represent true and false with the floating point numbers +0 and -0, then you can simulate any boolean operation with linear floating point operations. Add two numbers to simulate anding booleans, multiply a number with constant -1 to simulate noting a boolean. This won't help you in training neural nets, but it would be another way to make NaN gates.
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Merry Birthday!
You're becoming antediluvian (a word I definitely don't only know because it was today's Wiktionary Word of the Day_) |
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14806. Tom 7 (146.70.72.173) –
30 Sep 2023 18:24:23
[ CHESSBOVIK ]
I saw that one! I also think this is the person who made "Semantle", which my friends and I were playing a lot at one point. |
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I'm confused about how these repeated bug reports are possible, unless I'm just being trolled!
Fake Tom 7: Fraud is actually even sincerer! |
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Hello, it seems that "Theme from alaplantine" and "12% of 360kb" link to the same file |
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14803. Klesk (112.196.133.96) –
11 Sep 2023 09:23:33
[ Quake 3 Done! ]
Simplicity and Fun-wise, no other FPS comes anywhere close to this game's entertainment value and replayability. |
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14802. Klesk (112.196.133.96) –
11 Sep 2023 09:19:59
[ Quake 3 Done! ]
Long live this amazing game.
I played it first time back in 2002, when I bought my first PC and a Demo version of Quake 3 with 4 maps came free with my Dial-up internet pack CD.
I would have put-in atleast 50 hours into that Demo itself.
Favorite map: q3dm17 (The longest yard).
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I am not the actual Tom 7! I am an impostor!
Imitation is the sincerest form of flattery!
I LOVE YOU TOM 7 |
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Oh yeah, Alvvays is solid. |
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