Tom 7 Radar: all comments

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4207. Tom 7 (h-67-100-132-203.phlapafg.dynamic.covad.net) – 10 Mar 2006 17:18:42 Sorry to make you all look at my tests ]
You're right, I'm not really that sorry. ;)
 
4206. Tom 7 (gs82.sp.cs.cmu.edu) – 10 Mar 2006 15:32:47 UPD: Escape Beta 3 ]
That's kind of what I have in mind--doing ad hoc filtering/sorting instead of trying to organize into directories. But the filters would be browsable like the directories are. This won't help much with the performance issue, though.
 
4205. mjn (pool-141-157-243-47.ny325.east.verizon.net) – 10 Mar 2006 12:37:43 UPD: Escape Beta 3 ]
I think it'd be cool if sorting automatically created (or pretended to create) sub-directories. Like, you'd press Ctrl-D and there'd be directories for 0-1, 1-2, 2-3, etc.

BTW, I withdraw my suggestion from a long long time ago about making the sort stable. I downloaded the source and did it myself a while back, and it wasn't nearly as useful as I thought it'd be.

P.S. thanks for the D button!
 
4204. Tom 7 (gs82.sp.cs.cmu.edu) – 10 Mar 2006 12:01:31 UPD: Escape Beta 3 ]
It's no problem!

What is it about sorting that doesn't work well? I'm thinking about redesigning the level browser stuff (probably to base it on tags and filters rather than directories), so comments are welcome...

The DOS version works as it did in 1998 or so. It has bugs, and isn't compatible with the new version. There's pretty much no reason to play it, unless you want to chuckle at its primitive graphics and interface. ;)
 
4203. Arthur (ctwboo101.ctw.utwente.nl) – 10 Mar 2006 03:33:51 Sorry to make you all look at my tests ]
Somehow I don't think you're really sorry... :)
 
4202. RC (216.129.188.201) – 10 Mar 2006 03:14:57 UPD: Escape Beta 3 ]
Sorry to keep bothering you. Yes, I said it wrong. I meant to suggest that solved levels could be automatically put into the root directory upon game start or exit as a way to split up the levels. As far as other ways to split them. I like date, size and author.
Also does that old dos version still work?
 
4201. Tom 7 (h-67-100-132-203.phlapafg.dynamic.covad.net) – 09 Mar 2006 23:09:20 Furnace Trail Photos ]
I like to have two names for everything
 
4200. Tom 7 (h-67-100-132-203.phlapafg.dynamic.covad.net) – 09 Mar 2006 23:07:00 Ah, to make a difference... ]
Mogwai rocks!
 
4199. Jessica 8 (c-67-171-71-227.hsd1.pa.comcast.net) – 09 Mar 2006 19:07:09 Furnace Trail Photos ]
why don't you just give in and call it the jail trail like everyone else
 
4198. mm (106.145.77.83.cust.bluewin.ch) – 09 Mar 2006 18:33:45 Sorry to make you all look at my tests ]
Ugh
 
4197. Sridhar (cmu-155125.res.cmu.edu) – 09 Mar 2006 18:04:49 Sorry to make you all look at my tests ]
Panels 1-4: *seen above*
Panel 5: "The moral of the story? Just Say No."
 
4196. Cortney (ip24-255-236-69.ks.ks.cox.net) – 09 Mar 2006 17:23:33 Ah, to make a difference... ]
speaking of sexing a robot, check out today's questionable content:
http://www.questionablecontent.net/view.php?comic=573
 
4195. Jessica 8 (c-67-171-71-227.hsd1.pa.comcast.net) – 09 Mar 2006 17:08:59 Sorry to make you all look at my tests ]
That's a pretty wierd comic. Are we supposed to fill in the blanks?
Panel 2: Ack! Where did I go?
Panel 3: blank
Panel 4: Now I'm invisible


 
4194. Tom 7 (gs82.sp.cs.cmu.edu) – 09 Mar 2006 16:31:15 Sorry to make you all look at my tests ]
Hah, the comic is supposed to be like that. (I never said it was a very funny comic!) Sorry to imply there might be a problem by it being a "test"--the test was just to see if anything was posted at all.
 
4193. superman's cousin (ip24-255-236-69.ks.ks.cox.net) – 09 Mar 2006 15:56:55 Sorry to make you all look at my tests ]
that bobby is hot. like a pin hot. purr.
 
4192. Tadbot (c-68-80-152-28.hsd1.pa.comcast.net) – 09 Mar 2006 15:55:23 Sorry to make you all look at my tests ]
I see four panels. In the first one is a bobby saying "no." The other three panels are empty. I am using Firefox 1.5.0.1 on Windows XP.
 
4191. Tom 7 (gs82.sp.cs.cmu.edu) – 09 Mar 2006 14:47:21 UPD: Escape Beta 3 ]
You can press ctrl-v to show the unsolved levels first, since it sorts by the length of the solution.

Yeah, everybody's levels get cooked. It's part of the fun of making and playing puzzles, I think!
 
4190. RC (216.129.185.158) – 09 Mar 2006 14:32:50 UPD: Escape Beta 3 ]
Thanks for the info. I wanted to easily put solved levels into a seperate dir. I think sorting by finished levels would be good. Although it would probably be tricky to do after levels are loaded - but could you sort out finished levels each time the game starts?
Do your levels get cooked too?
 
4189. Tom 7 (h-67-100-132-203.phlapafg.dynamic.covad.net) – 09 Mar 2006 11:51:33 UPD: Escape Beta 3 ]
Well, the escape website allows people to exchange comments on levels, and there is this feedback thread--that's pretty much it. I doubt there are enough players to support a hint board right now, but you're welcome to try. =)
 
4188. Anonymous (md.convera.com) – 09 Mar 2006 11:09:10 UPD: Escape Beta 3 ]
Is there a hint board or forum for Escape? I started one on www.the-geek.net, but it doesn't have any traction.
 
4187. Tom 7 (h-67-100-132-203.phlapafg.dynamic.covad.net) – 09 Mar 2006 10:43:27 UPD: Escape Beta 3 ]
RC: That's what I'd expect. Well, soon I want to split them up. Does anybody have any suggestions for a good way to organize it? By year?

The player file isn't encrypted.. the solutions section consists of a series of level hashes followed by the solutions. You can get the hash for a level by looking at the filename of the level image on the website, or by running md5sum (or a similar utility) on the level file, or a few other ways. It would be a pain to decode the solutions though, which are compressed to save space (look at the source code if you're really interested...). Of course, the game shows you the levels that are solved by putting check marks next to them. What is it you're trying to do?

There's no way to download all solutions as a batch. Maybe I can add that in a future version, as a sort of "full synchronization."
 
4186. Cortney (ip24-255-236-69.ks.ks.cox.net) – 09 Mar 2006 10:30:08 Furnace Trail Photos ]
I was thinking (although it's a bit more work) if you run out of HD space, you can store your pictures on flickr but still post your galleries on the spacebar site.

of course, I think the mercury/twine line is a great idea.
 
4185. Arthur (ctwboo101.ctw.utwente.nl) – 09 Mar 2006 09:23:31 Awesome logo ]
OMG, I never used that no style option. It's 1996 again!
 
4184. RC (216.129.185.174) – 09 Mar 2006 06:04:24 UPD: Escape Beta 3 ]
I moved the sub directories of triage up to the root as well as half of the triage levels to another dir in the root. Initial load time was the about the same (of course) but once you are into each of the "halves" load time improved considerably.
Is there anyway to find the already solved levels or is that encrypted in the "player".esp file.
Also can solutions for all solved levels be downloaded as a batch?
 
4183. Tadbot (c-68-80-152-28.hsd1.pa.comcast.net) – 08 Mar 2006 23:46:54 Ah, to make a difference... ]
Hooray, thank you! Actually, I did go to the "lyrics and chords" links - the only songs I have left to transcribe are various songs from your AAD1-9. Unfortunately, it looks like there are no "lyrics and chords" links for those.

Once Apple added a lyrics field to their ID3 tags, my obsessive mp3-organizing nature went into overdrive. But now I just realized that for the AADs, I gave the songs only the main album art, when I *could* be using the unique-to-each-song art instead.
 

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