Tom 7 Radar: all comments

[ next 25 ]

3284. Stephan (fl-71-3-45-177.dyn.sprint-hsd.net) – 28 Nov 2005 23:48:49 UPD: Escape Beta 3 ]
Swear-word filtering seems a pretty harmless addition, though it becomes a slippery slope; are you going to filter non-english swear words to? Swear words with spaces, or spelled oddly? Alternatively you could have a client-side filter, on by default, that users can disable should they choose.

Also, at the same time, length limiting of titles could be put in place, if it's not there already; I recall seeing some examples of this abuse in the past.

On a completely different note, should there be some sort of check at the end of a move to see if the the player has reached a stale-mate? It's possible in the midst of a level to have the player get stuck with no legal moves left, even if there's a ticking bomb adjacent to the player! (Players would probably use undo or restart at that point, so perhaps this isn't really needed.)
 
3283. Tom 7 (h-72-244-70-147.phlapafg.dynamic.covad.net) – 28 Nov 2005 21:43:44 Let's Adventure! version 62 ]
I bet you didn't even know you had one!
 
3282. Tom 7 (h-72-244-70-147.phlapafg.dynamic.covad.net) – 28 Nov 2005 21:43:34 UPD: Escape Beta 3 ]
Well, I am open to suggestions!

All I mean by controls is just preventing certain obviously bad taste titles and comments from being posted and reminding the user that people of all ages play this game.
 
3281. Kirima (56.156.77.83.cust.bluewin.ch) – 28 Nov 2005 19:09:27 UPD: Escape Beta 3 ]
One part of the concept of Escape is it's wide audience, isn't it? And it should survive, with or without you giving it the love it deserves. We, the audience, would not appreciate these "some controls" - and I really hope they won't ever be necessary.

 
3280. Max (mheath.stu.wesleyan.edu) – 28 Nov 2005 18:46:38 Let's Adventure! version 62 ]
Sweet, I found the secret basement.
 
3279. Tom 7 (h-72-244-70-147.phlapafg.dynamic.covad.net) – 28 Nov 2005 09:41:26 UPD: Escape Beta 3 ]
Mary: Well, I understand the desire (I have often been tempted to look at solutions by pouring hours into levels..) but I don't want to allow people to see solutions, because it just spoils the game too much. (And there are plenty of others to try...) Why not ask for hints on the specific levels you're troubled by?
 
3278. Tom 7 (h-72-244-70-147.phlapafg.dynamic.covad.net) – 28 Nov 2005 09:38:54 Let's Adventure! version 62 ]
Thanks. ;)

Yeah, I know about the invisible world bug, and also the spinning in place bug. I believe it has to do with the way that Flash will start loading your movie (so you can do load screens or whatever) before the whole thing is downloaded--it never happens when I run it locally or when I reload. It should be no problem to add in some kind of load screen.
 
3277. Mary (host81-151-213-119.range81-151.btcentralplus.com) – 28 Nov 2005 07:01:52 UPD: Escape Beta 3 ]
Is there any chance of having some solutions? I have spent hours on some of the levels and eventially given up. Perhaps there could be an option to view a solution after youv'e had twenty attempts or something.
 
3276. mjn (pool-71-104-121-110.lsanca.dsl-w.verizon.net) – 28 Nov 2005 02:52:18 Let's Adventure! version 62 ]
Whoa, sweet. (Especially the gratuitous fire.)

I've got a weird bug: sometimes when I start it up, all I get is the player against a solid black background. Pressing the arrows changes the direction of the player, but he doesn't move.

(This is with Firefox 1.0.7 and Flash 7.0.19.0 on Windows XP SP2.)
 
3275. Tom 7 (h-67-100-132-189.phlapafg.dynamic.covad.net) – 28 Nov 2005 01:00:59 Warning, I am a Criminal ]
B: Interesting. Well, given that it was just a warning, I don't think it would have been worth arguing with him over it. ;)

M: They're printed on acid-free paper.
 
3274. brian (dhcp-7-166.dsl.telerama.com) – 28 Nov 2005 00:42:43 Warning, I am a Criminal ]
That's shenanigans. Unless you damaged something or were a nuisance or engaged in some otherwise criminal behavior, the charge is usually _simple_ trespass. Which for me was a $77 ticket in CT in 1994. As opposed to prison. I suppose they also got you on concealment of a deadly weapon for a pocket screwdriver.
 
3273. Max (mheath.stu.wesleyan.edu) – 28 Nov 2005 00:12:57 Warning, I am a Criminal ]
I always thought Hamden's woodlands would grow faded and grainy over time if the public were allowed to photograph them regularly.
 
3272. Tom 7 (h-67-100-132-189.phlapafg.dynamic.covad.net) – 27 Nov 2005 21:51:08 UPD: Escape Beta 3 ]
Zell, you just have to click on the 'resize' button in the editor (or press 'z').
 
3271. Zell (cache04.iad.untd.com) – 27 Nov 2005 20:24:07 UPD: Escape Beta 3 ]
Hey,
On another subject, I just posted A level called "Choose" and forgot to fix the dimensions of it. So it looks kind of stupid, but I can't fix it now. In other words, please don't make remarks about it's useless space, OK!
P.S I think swears in titles should be stopped somehow, it's just not funny!
 
3270. Tom 7 (h-67-100-132-189.phlapafg.dynamic.covad.net) – 27 Nov 2005 19:19:28 UPD: Escape Beta 3 ]
Well, dealing with the swears is not a big problem, I just need to put some controls into the game to not accept levels with inappropriate titles, and have a policy of deleting levels that are inappropriate. I was sort of hoping that this would never be something I'd need to worry about, but that's just a consequence of attracting a wider audience.

I think the main reason escape seems stagnant right now is just that I've been busy with other projects (like my thesis proposal) so I haven't been able to give it the love it deserves since the summer.
 
3269. Kirima (135.245.186.195.cust.bluewin.ch) – 27 Nov 2005 18:48:57 UPD: Escape Beta 3 ]
Ok, you're definatly right and selling might not be the solution - but WHAT could solve these problems? The game has started to loose itself, it has become more and more obsolete, it just seems to turn out pretty shitty and pissed off... That's NOT what you wanted, isn't it?

As you know: I adore your game, and what's happening just makes me feel kind of sad. And I'm certainly not the only one who does not at all agree with what's going on, am I?

You'll take care of it. I'm positive that you will! You'll just have to. xxx

 
3268. Tom 7 (h-67-100-132-189.phlapafg.dynamic.covad.net) – 27 Nov 2005 18:15:44 UPD: Escape Beta 3 ]
Don't worry, I'll take care of it. =)
But I don't think selling would help much...
 
3267. Kirima (40.102.202.62.cust.bluewin.ch) – 27 Nov 2005 17:20:44 UPD: Escape Beta 3 ]
Tom, I guess it's time to pass to a more "serious" version of the game -> to SELL it officially! BEFORE these kinds of abusions will take over and destroy your work and intentions. I feel very sorry about these "piss-fucking" titles and comments, you do NOT deserve this kind of judging - it's just not fair at all.
 
3265. Kirima (194.117.79.83.cust.bluewin.ch) – 27 Nov 2005 14:57:51 UPD: Escape Beta 3 ]
"You're Fucked", "Piss-Taker"...

I'm NOT amused!

The great game and concept "Escape" does not deserve this!!!
 
3264. Tom 7 (h-67-100-132-189.phlapafg.dynamic.covad.net) – 27 Nov 2005 10:37:54 Damage undone ]
I guess this is a curse that can only be cured by nachos.
 
3263. jcreed (pool-141-151-166-220.pitt.east.verizon.net) – 27 Nov 2005 09:43:15 Damage undone ]
Man I guess I escaped the Nacho Curse for now
 
3262. jcreed (pool-141-151-166-220.pitt.east.verizon.net) – 27 Nov 2005 09:35:36 Let's Adventure! version 62 ]
set. set my tardis on fire.
 
3261. jcreed (pool-141-151-166-220.pitt.east.verizon.net) – 27 Nov 2005 09:35:06 Let's Adventure! version 62 ]
Why did I just my tardis on fire?
 
3260. ndm (pool-70-17-164-51.pitt.east.verizon.net) – 26 Nov 2005 20:53:52 Damage undone ]
Scoff! Given that you dismissed nachos a priori our so-called "nachos sojourn" was one in name only, wracked by trechory, minced into fate bait by foul blaspheme
 
3259. Tom 7 (pcp01935919pcs.hamden01.ct.comcast.net) – 26 Nov 2005 02:31:21 Damage undone ]
Well, we did have nachos on Sunday--at least the fabled nacho pilgrimage, be there actual nachos or not on that fated journey.
 

[ next 25 ]