I thought of an Idea for another bot: Nervous bots.
•When a Nervous Bot Is pushed by the player or a bot, it stops moving until it's timer runs out (the timer is reset when it is pushed).
•Otherwise, Nervous bots are like hugbots.
That way, Nervous bots can be kept off the player. |
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N7: This is basically what I have in development for the next version of the level browser, though in the game, not through the website. The size of the triage folder is really getting out of hand. |
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-continuation on java escape topic-
Tom, apparently he has ported it to javascript, so you were correct. |
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I Think that It would be very useful to get a sorting sytem for the levels in place where you can search for a level by typing 'keywords' on the site, and scroll to an entered number in Escape's level browser, as it would make finding levels alot easier.
Btw, about the cipher challenge I posted a while back, congrats radiant, every letter that was included in at least one of my phrases was correct! |
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I found one in my bathroom the other night...today they are gutting out my bathroom in my apartment and I am demanding to move units! Houston, TX |
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i need this is number 504-333-1010 |
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ou did a righteous chore creating a paperback in favour of the view photographers like me with no run including with stock. You explained so much that I needed to know. I con it with astute interest. You are a incomparable writer. I’m pleased to occupy met you and skilled in that you are as favourable and friendly as your oeuvre indicates. Your interest is appreciated. |
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fj: Alto Suxaphone is definitely a throwback, made with real sugar. I'm glad you enjoy it; that's the first one to enter my usually-skip list.
tadbot: Nice find! A bunch of people were asking about the music on that video, so I may have acquired new fans by setting them straight.
c: thx! Yes, in my opinion, other songs can compete with #losing, so they are worth a chance. And sometimes I have actual emotions, it's true.
fj #2: Good call. I have been trying to do this ("through composition" is a good name for it though I had never heard that before) deliberately on recent albums. I've always been a fan of short songs, mainly because I find repetition boring. But I found it's more fun (and challenging) to make songs that don't repeat by virtue of having many points and unusual structure. So thanks for noticing. :) It's electric bass played through a pod, but definitely not the first time. It's also on #losing, Shameless MMS, and on earlier albums as well (I think the first one was Blast Child or The New F-Zero?). Love the bass but I seldom feel like I have time to add it. |
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My favourite bit from the proceedings is "Hygienic image macros".
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"What words ought to exist?" made me laugh so hard I cried.
http://sigbovik.org/2011/ has a link to the full proceedings, of course. |
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Wow, all these comments to respond to:
A: AAD-17 I have a weird relationship with because for a long time I didn't have it on my phone, as I did not want to listen to it. I'm over that feeling now, but still rarely listen to it all the way through, except when I do an AAD marathon like on an international flight, in order to pass the time. I guess it sure does have some classics, like Based On Your Mario Kart Skills. :) And as for recording, I feel like I learn how to tell what's wrong with a recording (or that something is wrong) faster than I learn how to record well! A #losing battle! |
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More observations:
I love the way several songs don't follow traditional verse-chorus-verse structure. Do these count as "through-composition"? I find this sort of song to be underutilized and as a result more dramatic.
Is that live bass in Attorney-client privilege? Is that a first? |
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OMG I HAVE THE SAME MUSHROOM ON MY BEDROOM. It grows every two months or so. I'm gross out to touch them! :| |
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When no levels are being uploaded and nobody is posting anything on this feedback thread, escape does actually seem pretty dead, since I've noticed that I'll see comments on new levels (almost all spoilers), but most other levels seem to be just neglected, and so with no new levels, there is very little activity. I Understand that the are more important things than escape and that there isn't always time to play, but it still just seems to make the game feel like its tired and collecting dust.
I'm not trying to say that there needs to be more activity, as that isn't always so easy, it's just that that's how it seems to be. |
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I trust there will be recorded evidence of some sort to sate your long-distance superfans. |
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Yes alright I found it on my records shelf:
http://sleevage.com/wp-content/uploads/2007/08/cometodaddy_cd2_right.gif
(Okay not quite the same.)
((p.s. I like both posters. I wish I could go to either show.)) |
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2nd poster: wait is that not some old Aphex Twin record cover by Designers Republic? |
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I'm with jcreed on the second poster ... *swoon* minimalist design, I heart you.
Sadly, I won't be able to make either show. :( |
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I love that second poster *but* I might be able to come to the first show. |
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I came up with a bot idea: Clockbots.
• Clockbots are Mechanical - They can walk over electric. However, since they are Mechanical, they would need fuel or would be wind-up.
• Clockbots have timers that work similar to that of bombs. However, it is reset when any heart framer is collected. When the timer runs out, the Clockbot falls asleep until a Heart framer is collected. The Clock bot graphic would have to still look good with a number on it.
• Except for the things mentioned, they would be equivalent to Hugbots.
Basically they are like those little walking wind-up toys that you can buy. |
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I found another different solution to my Cheating Death level, which involves using a door in the right half of the block of 9 doors. |
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i feel like i've missed my cue to stick up for minimalism, so i may as well agree that the more complex arrangements are fun. :)
#losing is the one that got stuck in my head after a pass-through, but i should give the others another chance.
also wtf lyrics |
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