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4199. Jessica 8 (c-67-171-71-227.hsd1.pa.comcast.net) –
09 Mar 2006 19:07:09
[ Furnace Trail Photos ]
why don't you just give in and call it the jail trail like everyone else |
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Panels 1-4: *seen above*
Panel 5: "The moral of the story? Just Say No." |
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speaking of sexing a robot, check out today's questionable content:
http://www.questionablecontent.net/view.php?comic=573
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That's a pretty wierd comic. Are we supposed to fill in the blanks?
Panel 2: Ack! Where did I go?
Panel 3: blank
Panel 4: Now I'm invisible
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Hah, the comic is supposed to be like that. (I never said it was a very funny comic!) Sorry to imply there might be a problem by it being a "test"--the test was just to see if anything was posted at all. |
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that bobby is hot. like a pin hot. purr. |
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I see four panels. In the first one is a bobby saying "no." The other three panels are empty. I am using Firefox 1.5.0.1 on Windows XP. |
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You can press ctrl-v to show the unsolved levels first, since it sorts by the length of the solution.
Yeah, everybody's levels get cooked. It's part of the fun of making and playing puzzles, I think! |
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Thanks for the info. I wanted to easily put solved levels into a seperate dir. I think sorting by finished levels would be good. Although it would probably be tricky to do after levels are loaded - but could you sort out finished levels each time the game starts?
Do your levels get cooked too?
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4189. Tom 7 (h-67-100-132-203.phlapafg.dynamic.covad.net) –
09 Mar 2006 11:51:33
[ UPD: Escape Beta 3 ]
Well, the escape website allows people to exchange comments on levels, and there is this feedback thread--that's pretty much it. I doubt there are enough players to support a hint board right now, but you're welcome to try. =) |
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Is there a hint board or forum for Escape? I started one on www.the-geek.net, but it doesn't have any traction. |
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4187. Tom 7 (h-67-100-132-203.phlapafg.dynamic.covad.net) –
09 Mar 2006 10:43:27
[ UPD: Escape Beta 3 ]
RC: That's what I'd expect. Well, soon I want to split them up. Does anybody have any suggestions for a good way to organize it? By year?
The player file isn't encrypted.. the solutions section consists of a series of level hashes followed by the solutions. You can get the hash for a level by looking at the filename of the level image on the website, or by running md5sum (or a similar utility) on the level file, or a few other ways. It would be a pain to decode the solutions though, which are compressed to save space (look at the source code if you're really interested...). Of course, the game shows you the levels that are solved by putting check marks next to them. What is it you're trying to do?
There's no way to download all solutions as a batch. Maybe I can add that in a future version, as a sort of "full synchronization." |
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I was thinking (although it's a bit more work) if you run out of HD space, you can store your pictures on flickr but still post your galleries on the spacebar site.
of course, I think the mercury/twine line is a great idea. |
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4185. Arthur (ctwboo101.ctw.utwente.nl) –
09 Mar 2006 09:23:31
[ Awesome logo ]
OMG, I never used that no style option. It's 1996 again! |
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I moved the sub directories of triage up to the root as well as half of the triage levels to another dir in the root. Initial load time was the about the same (of course) but once you are into each of the "halves" load time improved considerably.
Is there anyway to find the already solved levels or is that encrypted in the "player".esp file.
Also can solutions for all solved levels be downloaded as a batch?
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Hooray, thank you! Actually, I did go to the "lyrics and chords" links - the only songs I have left to transcribe are various songs from your AAD1-9. Unfortunately, it looks like there are no "lyrics and chords" links for those.
Once Apple added a lyrics field to their ID3 tags, my obsessive mp3-organizing nature went into overdrive. But now I just realized that for the AADs, I gave the songs only the main album art, when I *could* be using the unique-to-each-song art instead. |
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... "caterwauling with aplomb"
... "please wear your hardhat in my lab" (or in my lap, you know, danger)
... "it's not fun--or is it?"
... "like ueyama yasushiro" (don't know where that came from)
... "show me 'round these things"
... "the FDIC would worry for me"
... "castle waxmud stands in echinshire plains" / "prince saile's plan to avenge his parents remains"
Sorry, sometimes I mumble lyrics because they suck.
This last one is a bunch of stuff from an RPG game I wanted to write in high school called Anathema. I'm not really sure how "echinshire" was supposed to be spelled, but many of the names of the characters and places came from reversing words or my friends' names or stuff like that. Man, nerd city.
BTW, I totally don't mind doing lyric clarifications (it's rather flattering, actually) but if you want a comprehensive source, lots of the lyrics are available on the AAD pages (click on the "lyrics and chords" link). They don't always match with the song because I often "improvise" during the performance, but it's a good first place to look. |
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Speaking of mishearing what Tom says about robots, I've got some more AAD lyrics to confirm. The question marks indicate the parts I'm not sure about, if you wouldn't mind correcting them. Thank you!
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Molten Mother
and that's why she's a molten mom
caterwauling with a plum (PLOM?)
why she's a molten mom
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The Mail's Not Poison
I put a bomb inside her purse
and I'm hoping for the worst
please wear your hardhat in my lamp (?)
and watch out what you grab
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East Key to Visit
east key to visit
and after that we'll do the west
it's not for a ??
let's just move on to the rest
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Jessica
you're no superhero
like uyama yasushiro (?)
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Praise for Chuck
henrietta henrietta
how do you spell vendetta?
jobiround (?) these things
I do not know what winter brings
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My Bank
then I wouldn't worry
the FDIC would refund (?) me
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Castle Waxmud
castle waxmud stands in echinchaya (?) plays
prince salies' (?) plan to avenge his parents' remains
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Yeah, several of the developer keys work while you're playing, too. That's intentional. |
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4179. erik (c-68-61-7-88.hsd1.mi.comcast.net) –
08 Mar 2006 18:03:31
[ UPD: Escape Beta 3 ]
umm uhh are you supposed to be able to switch layers while playing someone elses level? cause you can |
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It is not normal to sex a robot. The bible says so. |
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No, I was the question asker. |
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Oh uh nevermind, I filter out words in typeface larger than 12pt. |
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