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4016. OCTweak (200165248099.user.veloxzone.com.br) –
17 Feb 2006 12:20:18
[ UPD: Escape Beta 3 ]
Corrupted file sent. |
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Dick Shoot-um up game http://www.jadekite.com/texastakedown.html my brother made it :) |
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4013. Tom 7 (h-72-244-69-85.phlapafg.dynamic.covad.net) –
17 Feb 2006 11:42:41
[ UPD: Escape Beta 3 ]
I think this is the same problem that Kirima and Stephan had, but I'd love to take a look at the corrupted file to reassure myself. (you can e-mail it to [tom7 at cs cmu edu].) It sounds like this is definitely a problem with the editor. It's high on my list to figure it out and fix it, because nobody likes to have his savegame corrupted!! Thanks and sorry for the bug... |
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4012. OCTweak (200165248099.user.veloxzone.com.br) –
17 Feb 2006 10:52:27
[ UPD: Escape Beta 3 ]
Hi Tom. Today after editing a new level and saving it, I closed Escape. Now I open escape and get ERROR (-1) next to the name of my esp file.
I saved the corrupted file and replace it with the last automatic backup I found. Do you want the corrupted file to take a look ? (My OS is windows XP) |
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4011. Tom 7 (h-72-244-69-85.phlapafg.dynamic.covad.net) –
17 Feb 2006 10:23:15
[ UPD: Escape Beta 3 ]
I don't like to totally delete levels because then we lose the comments and speedruns, etc. |
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4010. Tom 7 (h-72-244-69-85.phlapafg.dynamic.covad.net) –
17 Feb 2006 10:19:26
[ Quake 3 Done! ]
Ahah, welcome back. ;) But the 5 year anniversary isn't until december.. |
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4009. erik (c-68-61-7-88.hsd1.mi.comcast.net) –
17 Feb 2006 06:27:01
[ UPD: Escape Beta 3 ]
why dont you just totaly delete the levels?
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4008. RadAcoustics (nc1.akl.callplus.net.nz) –
17 Feb 2006 05:57:51
[ Quake 3 Done! ]
Ah well, I missed the anniversary... I swear it was marked on my calendar... (LOL) :D.
Anyways gidday Tom and I hope all is well. |
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4004. Tom 7 (pool-141-151-189-153.pitt.east.verizon.net) –
16 Feb 2006 22:58:54
[ UPD: Escape Beta 3 ]
I actually just renamed them yesterday. Just stay out of (like don't subscribe to) the "deleted levels" collection and you won't see them. Also, I have rudimentary controls in place to keep swear words out of the names of newly uploaded levels now. |
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4003. terpy (c-67-160-47-110.hsd1.wa.comcast.net) –
16 Feb 2006 22:50:03
[ UPD: Escape Beta 3 ]
A while back there was some noise about a couple of levels having names that were not, ah, G-rated. I'd like to share this game with some kids I know, but I don't want to go through their amazement/giggles/etc. at the level names. Any way to change those few? |
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Yeah that thing is gonna get deleted. |
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3999. Tom 7 (h-72-244-69-85.phlapafg.dynamic.covad.net) –
16 Feb 2006 10:14:08
[ UPD: Escape Beta 3 ]
It's okay. =) |
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3998. erik (c-68-61-7-88.hsd1.mi.comcast.net) –
16 Feb 2006 07:56:46
[ UPD: Escape Beta 3 ]
sorry about that
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3997. erik (c-68-61-7-88.hsd1.mi.comcast.net) –
16 Feb 2006 07:56:17
[ UPD: Escape Beta 3 ]
ooooh you mean the farty thing my freind was screwin around with the computer |
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3996. erik (c-68-61-7-88.hsd1.mi.comcast.net) –
16 Feb 2006 07:53:53
[ UPD: Escape Beta 3 ]
i was just saying i beat sme levels??? |
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3995. erik (c-68-61-7-88.hsd1.mi.comcast.net) –
16 Feb 2006 07:52:15
[ UPD: Escape Beta 3 ]
??? |
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http://en.wikipedia.org/wiki/Category:People_shot_by_standing_Vice_Presidents |
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3988. linda @ [noOdles] (cache5.syd.ops.aspac.uu.net) –
15 Feb 2006 21:59:03
[ FLAMING TEXT ]
MMMmMMmMMmMMmm hungry mMMmMMmMmm boRd!!! mMMmMMmMmm ma namez noodles.. =] MMmMMmMMmm noodles!!! |
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3986. Tom 7 (h-72-244-69-85.phlapafg.dynamic.covad.net) –
15 Feb 2006 19:32:57
[ UPD: Escape Beta 3 ]
Hey Erik, would you please stop posting nonsense here? I keep deleting it, so there's really no point in doing it. But thanks for playing Escape and thanks for your suggestions... |
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3985. erik (c-68-61-7-88.hsd1.mi.comcast.net) –
15 Feb 2006 18:26:52
[ UPD: Escape Beta 3 ]
i beat 2 of the impossible levels so there not impossible anymore i guess lol |
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3984. Anonymous (c-68-61-7-88.hsd1.mi.comcast.net) –
15 Feb 2006 18:16:48
[ UPD: Escape Beta 3 ]
you should buttons that can have more than 1 target
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3981. Tom 7 (h-72-244-70-225.phlapafg.dynamic.covad.net) –
15 Feb 2006 17:57:02
[ UPD: Escape Beta 3 ]
Unfortunately it's not possible for me to make tiles with more than one destination, and I don't foresee that changing basically ever. But, when I get around to making wire-activated panels, you will be able to achieve this effect (and you can kind of already do it with bots). |
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3980. Anonymous (c-68-61-7-88.hsd1.mi.comcast.net) –
15 Feb 2006 17:53:13
[ UPD: Escape Beta 3 ]
you should buttons that can have more than 1 target
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