2004. Adam (69.182.43.10.adsl.snet.net) –
28 Dec 2004 01:16:11
[ News: ESCAPE ]
I think I found the difference in the SDL vs. Java speed things, you are implementing your own keyrepeat in SDL, where I am using the standard keyrepeat from the windowing system in Java. On that Duron we tested it on, there are more keyboard events from the system. I'm pretty sure things are even between Java and SDL if the rates are the same. |
| |
2003. Arthur (supercow.kabel.utwente.nl) –
27 Dec 2004 05:38:44
[ Happy Noob Day ]
Expect some time to get better. I had the same puke thing just two weeks ago, and it took me about 5 days before I ate some hot food again. |
| |
2002. mjn (dialn3-async004.dial.net.nyu.edu) –
27 Dec 2004 02:28:16
[ News: ESCAPE ]
That animated solution-showing thing is incredible.
I'm usually not online while I'm playing, so I was wondering: is there any time other than right after finishing a level that ratings get submitted? (That is, should I manually re-rate levels that I've beaten when I go online, or is it being taken care of behind the scenes?) |
| |
2001. i think this site stinks. (209-204-94-2.sniparpa.net) –
22 Dec 2004 12:53:42
[ FLAMING TEXT ]
stinks |
| |
2000. im bored. fdsg gdf (209-204-94-2.sniparpa.net) –
22 Dec 2004 12:52:51
[ FLAMING TEXT ]
gfhfhgh |
| |
1999. joao-p-azevedo@hotmail.com (adslsapo-b4-21-27.telepac.pt) –
18 Dec 2004 20:08:32
[ Quake 3 Done! ]
You're right q3dm18 it's the hardest.
I've passed Q3A in Nightmare, 8 times now.. and when I mean 8 times it's like 8 times q3dm18, cause the other levels are easier..
xaero it's not very difficult, by the way, I always win to xaero making accuracy nowadays. Actually I've rapped him with -8 one time. :p
For who may read this, I've only played Q3A so much time in Nightmare, cause I didn't have internet at home.
Now that I have, I'm playin quake 1 again.. that's reviving itself
Go for a look at the new quake 1....
|
| |
1998. Max (ce-web1.wesleyan.edu) –
17 Dec 2004 11:29:06
[ News: ESCAPE ]
Cool! |
| |
1997. RonUSMC (s217682-1.savvis-internet.uslsan3-bsn.savvis.net) –
16 Dec 2004 18:24:43
[ Connect, cut ]
For the love of god dont forget Dr. Sbaitso!!!!!@#$!@#
"A long-forgotten piece of my past...
A long-forgotten piece of my past has recently resurfaced. I didn't think much about it, but I am the guy who wrote JAZZ.MID and REGGAE.MID that come with the SoundBlaster. "
http://weblogs.asp.net/cfranklin/archive/2004/05/15/132696.aspx |
| |
1996. Tom 7 (gs82.sp.cs.cmu.edu) –
16 Dec 2004 14:55:19
[ News: ESCAPE ]
Thanks, I am glad you like it. I also implemented your suggestion of sending the player into comment mode when he says that he's cooked a level.
Next is animation! |
| |
1995. Max (ce-web1.wesleyan.edu) –
16 Dec 2004 14:50:29
[ News: ESCAPE ]
That new update that shows your solution in preview mode is awesome! |
| |
1994. rush (d57-157-81.home.cgocable.net) –
15 Dec 2004 07:40:16
[ Quake 3 Done! ]
and I beat him 10-5. He went for the BFG a couple times but even if you discount that I still would've won 10-8. :D
(and don't expect it to be much easier with the strategy I gave--it's still hard as hell) |
| |
1993. rush (d57-157-81.home.cgocable.net) –
15 Dec 2004 07:32:25
[ Quake 3 Done! ]
Here is a good way to beat Xaero on Nightmare without tricking him into killing himself. This is basically how I finally beat him (not exactly obviously) but this is kind of the strategy I used. You have to remember that the spawn points alternate from side to side.
Step 1. Quickly grab railgun and rail Xaero before he grabs the railgun. Hide behind pillar on the left. He'll usually back up to get the health, then he'll shoot and miss. Then pop out and rail him again.
Step 2. Grab the railgun again so he can't get it when he spawns. Grab the rocket launcher. He'll spawn on the same side as you. Rox him to death (or rox with a finishing rail maybe) and grab the health if you've been hit (his machine gun is as wicked as his rail).
Now he'll spawn on the opposite side. Repeat step 1 and rail him to death. Try to do this over and over again.
Step 3. If you die while he's on the other side from you, you'll respawn on the same side. If you've railed him once, machine gun him to death (you can try rox if he's grabbed the health in the meantime), taking a hit if need be. If you haven't grab rox and try to take off some of his health. He'll usually go for the lower jumppads. Grab the rail and rail him as he crosses (you'll probably take a hit). Grab health and do it all over again from step 1.
Step 4. If you die while he's on the same side as you, you'll respawn on the opposite side. Hope that he doesn't have the railgun yet and try to repeat from step 1. If he does, try to get at least a rail on him and try from step 3. |
| |
1992. Anonymous (63.148.49.163) –
14 Dec 2004 14:01:24
[ Supergreg ]
HOLLA SUPER GREG, HOMO THUG |
| |
Well, it's 75 pages longer, so I guess that means it's an easier read? |
| |
1990. Max (207-237-35-72.s72.tnt1.nywct.ny.dialup.rcn.com) –
12 Dec 2004 22:16:10
[ UPC Database ]
I won!! |
| |
I'm not sure if this is good or bad, but this felt shorter than your first novel. Maybe it was the plot. (that it had more of a plot, not the content of the plot) |
| |
1988. Anonymous (82-42-75-77.cable.ubr01.live.blueyonder.co.uk) –
11 Dec 2004 23:24:00
[ FLAMING TEXT ]
iya ppl
ne1 frm liverpool er |
| |
1987. Donna (pool-68-162-145-86.pitt.east.verizon.net) –
11 Dec 2004 01:04:26
[ Talks ]
LOL! Great job! |
| |
Thanks for the recommendation... that book looks pretty sweet. |
| |
Ah, my bad; nevermind me. I must have been tired when I read that part; "belief" the noun makes sense to me now.
Now that you're done the novel and have free time (right??), you should check out _Codex Seraphinianus_ by Luigi Serafini. There's apparently a copy at the CMU library (the call number is 704.655 S48C). |
| |
I think I actually meant "belief" as the noun, but, you're right, that is pretty awkward. |
| |
'nother Typo:
page 102 - "the more prone we are to belief in fanciful solutions” - probably want "believe", unless "belief" is a verb in the future. |
| |
1982. Tom 7 (h-67-101-137-3.phlapafg.dynamic.covad.net) –
09 Dec 2004 17:48:29
[ Talks ]
Oops! |
| |
1981. Max (ce-web1.wesleyan.edu) –
09 Dec 2004 17:23:44
[ Talks ]
Man I was too busy having fun to learn anything from that biology one... |
| |
Thanks! I'll fix the typo for a future "2nd edition."
Inconsistencies are no doubt quite common---perhaps a theme of the book. But maybe that one should be fixed. |
| |