Oh! Are more recent blocks somehow faster than older ones?
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Yes, I just noticed that too. Thanks. Fixed! |
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cool game man.
the link on the left ("@tome") of http://entire.spacebar.org/ is formatted incorrectly. There's a colon missing after the "http". |
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Took me some time to figure it out, but hell, this one is amazing! |
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This feels like a paradox... |
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Now I do not know whether I was then a red square dreaming I was a cyan square, or whether I am now a cyan square, dreaming I am a red square |
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Anyway it is simply the cue, the holes, the 10 snooker balls and yourself.
As you'll strive to knock the 10 ball into the one pocket you will have to use the flexibility of perspective, as you can turn your screen in every direction you want.
Your skills in pool shall be trialed in those numerous contests brought to you by cool game studio. Be the billiards ace either like a pro or in the arcade gamemode presented here.
2D artworks give advantage to this game over its contestants. Your adventure through divergent types of billiards will be cool and dangerous. Mobile version of one of the greatest games of skill at any point.
Simply swipe the screen of your android phone and begin to work for the awesome stakes of multiplay mode in this carom billiards game. The arduous amount of game styles could bring you to your knees. This pool sport gives you the ultimate table test in many snooker halls all over the world. Simply you and the straight rails as you baffle the kismeth with your finesse.
Play 8 ball, pro pool or carom billiards, whatever you want. No matter if you arrive from the Victorian England or Finland, there are going to be certain native variation of this good cue game.
Crokinole or straight rail, this sport has it all. As 10 ball billiards this is a awesome mobile aplication. Luckily it has a training gamemode so you should work on your competence for how long you will feel the need to become the top cue gamer in the world.
The greatest billiards on google play entertaiment up to this time! Personalization of the gameplay is this time in recreation world so sophisticated that different 10 pro billiards can run and play one pocket with their mommas.
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it is cool gasme i want to play it hue hue |
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Hold down left and space. The pieces stack up and eventually escape the game field. |
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Shift is like a debug mode (or "Second Quest"), and allows you to pan around and zoom in and out (with -/=). |
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I think I won, too :P on my phone, no less! |
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What am I doing when holding shift? |
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Not sure "game" is the right word, but holy mindfuck... |
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welcome to the tower of trickery |
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The helper won't do anything until a master connects to it. You have to do (in another window):
playfun --master 8001
You probably want to run more than one helper (also in different windows). About two per core on your computer. You just give the ports of each one to playfun like
playfun --master 8001 8002 8003
Also, if you run ansicon, then it'll show colors and stuff instead of the [1;36;40m garbage. :) Good luck! |
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The big things I found from this are:
1. The user (you, reading this now) needs to open up a blank Notepad and write four lines of code, of which lines 2 and 4 are left empty/blank...
-----code starts here------
game smb
movie smb.fm2
-----code ends here---------
...where "smb" is the name of the rom file (in this case, smb is Super Mario Brothers 1) and omitting the .nes filetype, and, a copy of the aforementioned recorded 1000-frame movie (in this case, smb-0.fm2 which I renamed smb.fm2 for my own purposes).
This file should be saved as "config.txt" in the same folder where learnfun and playfun reside.
2. The rom and the 1000-frame movie should also be copied (and named according to how you worded it in the config.txt file) into the same folder where learnfun and playfun reside.
3. Using the Command Line program in the Start menu, the user needs to navigate to where the learnfun / playfun / config.txt folder is. Once there, simply type in:
learnfun.exe
...and watch the fun happen.
But, see, this is where things go a bit wonky for me. Now, with the motifs and objectives set and ready to go, I type in:
playfun --helper 8001
...and it runs some text, until the final line is given:
[8000] <-[1;36;40m Ready.<-[m
...and that's where it hangs. It just hangs and does nothing.
Suggestions? |
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Glad you figured it out. :) There's currently no way to save and restore playfun's progress, though only because I didn't get around to it (it would be a pretty straightforward feature and I agree it would be useful). I'm sorry it isn't that user-friendly... |
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UPDATE 2: I figured everything out. It wasn't as hard as I thought. I do have one question though... is there a way to continue running the emulation (let playfun pick up where I stopped it)? This would save much time and resources. Thanks again. |
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UPDATE: I got everything to work up to the point where you have to run the "helpers" (What NUMW last asked about). How to I set up ANSI or whatever the software requires. I'm really looking forward to using the program, if I can ever figure it out! Thanks for any help! |
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If you still check this (and you probably don't), I am very new to this side of computers (setting up networks, compiling, etc.) and was wondering if you could explain the process from downloading learnfun/playfun (whether it's the source code or the 64 bit binaries, as I have 64 bit windows 7) to getting the software running playing games? I have the emulator and roms, can record an example for the software, but from there, the read me gets very complicated. Any help would be appreciated. Thanks Tom (or anyone else)! |
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