Tom 7 Radar: all comments

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14845. Anonymous (174.229.116.185) – 14 Mar 18:49:00 Leap day! ]
Happy pi day tom7. From your sidewalk chalking partner.
 
14844. nacl (205.175.106.64) – 06 Mar 19:50:15 Leap day! ]
I wish I wasn't as excited as I am to see that the pin puller game actually exists, but here we are. I am going to play EVERY level of it. I am what I am. Thanks Tom.
 
14843. Anonymous (71.68.80.132) – 04 Mar 15:29:41 Leap day! ]
Did not expect to see Celeste and Unnecessary Detail here!
 
14842. Tom 2 (108.14.168.243) – 04 Mar 01:21:12 Leap day! ]
Ah man, would love to come to An Evening of Unnecessary Detail, but it overlaps with Ludum Dare! Will keep on eye out for future appearances.
 
Glad you liked Slay the Spire, it was so successful that I feel a lot of new indi games just try to copy it. I think it's the level of balance and refinement that makes it as good.
 
You should give team fight tactics a try!
 
14839. Johann-Tobias Schäg (46.114.227.85) – 21 Feb 12:27:36 Anagraphs and Generalized Kerning ]
I am not convinced by your proof that "generalized kerning" (which i understand to mean arbititrary finite kerning + arbititrary finite ligatures) is undecideable.

I followed your proof but i would not describe it as "generalized kerning" but as "generalized kerning with substring acceptance".

I suspect your substring extension is necessary to proof undecidedability because "generalized kerning" (without substring acceptance) is decideable. You observation that generalized kerning can implement a turing machines is correct. I suspect that "generalized kerning" (without substring acceptance) is bounded in a similar manner to how tape bounded turing machine are bounded (and decideable).

I think all ligatures and kerning examples you presented were "local enough" and seem to require less then what a context-sensitive rewriting system would offer. Which are decideable as off (2020) https://verify.rwth-aachen.de/giesl/papers/GieslMiddeldorp-distribute.pdf . I think the ability to hide an arbitrary amount of steps allows you to escape bounds of the world of linear bounded turing machine.

You would need a description of the rules of generalized kerning to get a more detailed answer.
 
I've had trouble with MSYS2 when compiling both POSIX and Windows programs. Or rather, one program, PForth -- Phil Burke's Portable Forth -- with separate POSIX and Win32 IO code. Compiling the POSIX code, the MSYS2 compiler errored out on some printf syntax. Compiling the Windows code failed due to a missing header. I ended up using a different MINGW distribution designed for compiling Windows programs with llvm. It lacks a shell and commands such as rm which makefiles need, so I use it by prepending it to my path in MSYS2. There are many MINGW distros; perhaps you can find one with a compiler which suits you and perhaps run it with MSYS2 as I do. I can't remember what mine is called beyond the dirname, llvm-mingw-20220906-msvcrt-x86_64 and I'm too lazy to upgrade it.
 
Thanks guys. I love that they built WSL, but it's probably not for me since I also want to be able to make native code that works on other people's computers (for example, our destroyfx.org plugins, which are DLLs). I could just give up and use MSVC for those, and for native game development (which I don't do that much these days anyway), but 25 years ago MSVC would crash when I used C++ templates a little too hard and I never forgave it. The "cross-compilation" is actually great for me, except when I'm trying to use someone else's software that wants like "libxml2" and that doesn't have packages for windows.

I do use virtualbox to run Ubuntu and frequently have that up for development tasks that work better on Linux. That's a pretty good setup, especially since it makes it easy to do some sandboxed experiments without worrying about messing up my "real" computer, and it's easy to reason about what's happening. I had been using it recently for whenever I needed AddressSanitizer help on a head-scratcher, which was part of the impetus to try to get that working on windows.
 
There is definitely a SIGBOVIK opportunity for Chat GUID Partition Table.
 
I can second WSL as a good "I just want a ding-dang C++ compiler on my windows PC". Especially now with WSL2 having an x11 compatibility layer so you see plots and visualizations.

But having been in the same boat, I'd just bite the bullet and dual bit with a Linux distro. In the long run it has ended up as less headache than wrestling with all the little nuances of these tools on windows
 
Have you experimented with WSL? I found it to be a really great way of doing Linux on Windows, but I imagine you have some very weird and specific needs that "run it in a VM that happens to be well-integrated into the OS" doesn't satisfy.
 
14833. Tom 7 (146.70.72.173) – 31 Jan 22:54:10 NEW: Tom's Novel: 'Name of Author by Title of Book' ]
That's great! It is fun to write books and a great honor when someone reads your books :)
 
14832. Tom 7 (146.70.72.173) – 31 Jan 22:49:06 New content on radar.spacebar.org ]
I haven't played it! But it looks interesting and I just added it to my wishlist. Thank you for the recommendation :)
 
14831. Tom 7 (146.70.72.173) – 31 Jan 22:47:33 Happy New Year 2024! ]
Altitude problem
 
14830. Rachel (109.157.141.247) – 21 Jan 11:07:29 Happy New Year 2024! ]
sounds like your ladder has an attitude problem
 
14829. ൸෴ጬ🀥௸﷽ (68.45.8.5) – 01 Jan 09:58:57 Happy New Year 2024! ]
hopefully those pdf renderers out there can display your pdf files. i think that would be too easy, though.
 
14828. alifeee (82.47.233.34) – 01 Jan 09:23:21 Happy New Year 2024! ]
wonderful stuff :) happy Yule
 
14827. Anonymous (107.72.176.127) – 30 Dec 2023 16:06:46 NEW: Tom's Novel: 'Name of Author by Title of Book' ]
I had a fun time reading the book, it was strange and demented, and thoroughly fun. It reminded me that books don't have to make sense, which has inspired me to write my own, of a similar format.
 
14826. fungus@ (76.135.220.77) – 10 Dec 2023 22:16:33 NEW: His Sophomoric Effort ]
I just remembered your novels when talking to my girlfriend about some surrealist-adjacent books the other day--getting the hardcopies right now. (By the way, looks like the Lulu links may be broken, but the books still show up when you search for them.)

I'm always inspired discovering your various projects--they tend to make me wish I had whatever job you have so that I could have the free time to be as creative as you...but apparently now I have no excuse because I just realized we are coworkers.

Thanks for sharing your enthusiasm with technology/arts/more with all of us! I have to agree with the above immortal words of Anthony Michael: truly "ROBIN WILLIAMS GENIUS" stuff.
 
14825. jonas (88.87.242.184) – 10 Dec 2023 05:12:32 New content on radar.spacebar.org ]
Tom, have you played the abstract puzzle game Insight yet? That one is long, so don't start it right before some important deadline like I would do.
 
14824. Sam (170.85.6.193) – 02 Dec 2023 17:15:25 New content on radar.spacebar.org ]
I wholeheartedly agree with your opinion on spoken dialog, and I also love the way games like Zelda do it, where every character has a few different noises for speaking, surprise, sadness, etc. but doesn't speak in sentences or even words.
 
14823. Tom 7 (89.187.170.158) – 01 Dec 2023 00:15:52 New content on radar.spacebar.org ]
I 100%ed Golf Peaks right after posting this. But I would've had -1,000 points if I tried to finish it before posting!
 
14822. Tom 7 (89.187.170.158) – 01 Dec 2023 00:07:21 NEW: Tom 7 Entertainment System site ]
Man, I only got two more quarters??
 
14821. Tom 7 (89.187.170.158) – 01 Dec 2023 00:05:11 October, the 8th month ]
Thanks for the recommendation! My anagrammic friend Jason told me about Squishcraft, by the same guy. I couldn't handle the hyperugly aesthetic of that one, but this one is approachable. I'm impressed with the programming that must have gone into this, especially for a game jam!
 

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