Glad you figured it out. :) There's currently no way to save and restore playfun's progress, though only because I didn't get around to it (it would be a pretty straightforward feature and I agree it would be useful). I'm sorry it isn't that user-friendly... |
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UPDATE 2: I figured everything out. It wasn't as hard as I thought. I do have one question though... is there a way to continue running the emulation (let playfun pick up where I stopped it)? This would save much time and resources. Thanks again. |
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UPDATE: I got everything to work up to the point where you have to run the "helpers" (What NUMW last asked about). How to I set up ANSI or whatever the software requires. I'm really looking forward to using the program, if I can ever figure it out! Thanks for any help! |
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If you still check this (and you probably don't), I am very new to this side of computers (setting up networks, compiling, etc.) and was wondering if you could explain the process from downloading learnfun/playfun (whether it's the source code or the 64 bit binaries, as I have 64 bit windows 7) to getting the software running playing games? I have the emulator and roms, can record an example for the software, but from there, the read me gets very complicated. Any help would be appreciated. Thanks Tom (or anyone else)! |
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You're right, I think my memory is more musical than visual. The tune and the way it repeats itself is reminiscent of the C=64 days (the intermission screens too!).
But then the visual style is mode 13h indeed. More heart-sinking memories.. SEG A000 ... :°°°°( |
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Thanks! :) I was going for 320x200x256 mode 13H 90s aesthetic, but maybe you had a better compute than me. ;)
LOAD *,8,1 |
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this time more than ever you captured the feeling of those cheap but awesome games of the mid 80s afternoons.
now just add a 10 minutes loading screen otherwise I have no excuse for the milk and cookies I had while waiting.. |
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happy birthday! The colors in that race photo are tremendous. I've been reading for like 7 years I think. |
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Thank you long time marathon-readers! :) |
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12835. yxhQK (sol-fttb.30.123.119.46.sovam.net.ua) –
07 Oct 2014 19:23:03
[ Many Happy Returns ]
ultram 50 mg high - ultram during pregnancy |
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The nicest sort of marathon has been reading your blog for nearly that long Tom. Happy Birthday! and best wishes as you keep going and going.. |
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FYI I have been reading your blog for that long (and also am that old). |
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This was my first time actually buying one. They're usually such a rip-off and so workmanlike, but what sold me on this one was all the death faces behind me. |
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Always purchase the official race photos. |
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12822. Anton (dynamic.1.9.e8edf3a7640.0259c4b5870.cust.bredband2.com) –
01 Oct 2014 13:17:40
[ Connector World by Tom 7 ]
Thought it was a bug until I figured it out. Totally awesome game! |
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Ah! I solved it now. Brilliant.
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In that case you have to restart. It's a situation I knew about but didn't have time to fix before the end! Sorry. :(
IMO the last level is worth solving, and you just gave yourself a hint. :) See also the carefully worded last hint... |
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Here: http://www.math.bme.hu/~ambrus/pu/connector-world-burned
As you can see from the address bar, I cheated.
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So what do I do if I clicked on a connector on the tray but can't place it anywhere on the board because there's not enough free space? How do I drop it back to the tray or move the other connectors or something?
Ok ok, I get it, it's just a Ludum Dare game, it can't be perfect.
More seriously, I'm stuck on the last level. |
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Ha ha, sorry, theme was "Connected Worlds". :) |
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Oh no, maybe the horrible pun is the "dead ends"? |
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You didn't link to the ludum dare homepage, and haven't told us the theme, so now I don't know what this year's horrible pun is.
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