Tom 7 Radar: all comments

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9409. Anonymous (82-171-245-40.ip.telfort.nl) – 23 Mar 2010 15:32:09 NEW: Tom 7 Entertainment System site ]
i can´t find the total membrane song
 
9408. Tom 7 (c-67-186-6-86.hsd1.pa.comcast.net) – 19 Mar 2010 00:29:03 NEW: Tom 7 Entertainment System site ]
I use Cakewalk (now Sonar) to write most of my music, and a Roland SC-880 for the sounds. Both are commercially available but I can't give them out for obvious reasons. I'd be happy to send you original song data in MIDI or Cakewalk format, just place your requests here or in e-mail.

PS. A handful of my songs were made with my homebrew software called 'midimml', which you could find at tom7.org/midimml.

PPS. I love hearing covers and remixes, so send them along!
 
9407. SeriousMF (s0106001cf0f0bd45.ed.shawcable.net) – 18 Mar 2010 23:23:56 NEW: Tom 7 Entertainment System site ]
Tom7 I do plenty of remixes of your songs. I was wondering if the software you wrote to write the songs we all love so could be attained by somebody like me? And whether or not its approachable by somebody that isn't 1337. I haven't even really surfsearched yet, perhaps you already have it available.
 
9406. Tom 7 (c-67-186-6-86.hsd1.pa.comcast.net) – 18 Mar 2010 00:15:22 Updated: Escape 200912250 ]
Hi guys! Glad you enjoyed the thingy. I'm 30, isn't that old??
 
9405. Lizzy (pool-96-235-40-38.pitbpa.fios.verizon.net) – 16 Mar 2010 20:51:53 Updated: Escape 200912250 ]
So. Tom. we asked u how old u were and u said 7 in dog years how olr r u really?? u dont have to tell me....
 
9404. Isabella (pool-74-98-250-90.pitbpa.fios.verizon.net) – 16 Mar 2010 20:50:45 Updated: Escape 200912250 ]
THANK YOU TOM THE SEVENTH FOR TEACHING US ABOUT THE WONDERFUL WORLD OF GOOGLE AND OR GOOGLE!!!!!!!!










PEACE OUT GIRL SCOUT
(I WAS ONE OF THE GIRLS CRACKING UP THE WHOLE TIME)
 
9403. Lizzy (pool-96-235-40-38.pitbpa.fios.verizon.net) – 16 Mar 2010 20:47:52 Updated: Escape 200912250 ]
Tom its Lizzy again. we just wanted to say thanks for teaching us and heping us learn about GOOGLE. or should i say GOOGOL. any way thanks again. SEE YA!!





PEICE OUT GIRL SCOUT!!!!
 
9402. Isabella (pool-74-98-250-90.pitbpa.fios.verizon.net) – 16 Mar 2010 20:46:45 Updated: Escape 200912250 ]
Hey Tom! I SAW YOU AT CMU! YOU WERE TEACHING US ABOUT GOOGLE ON MONDAY NIGHT!

BYE TOM!!!!!!!
 
9401. Lizzy (pool-96-235-40-38.pitbpa.fios.verizon.net) – 16 Mar 2010 20:44:38 Updated: Escape 200912250 ]
Hey Tom,
I went to tech nights at CMU. I SAW YOU THERE!!! My friends and me were the ones that wouldn't stop laughing. If oyu dont remember thats cool, but maybe you remember us laughing at Liza J. We had so much fun. Hope you enjoied meeting us. WE had a blast.
 
9400. radiant (c-68-33-36-11.hsd1.va.comcast.net) – 14 Mar 2010 00:45:20 Updated: Escape 200912250 ]
After experimenting with my own edits to font.png, I must say that pie charts look a lot more functional for conveying D/S/R ratings than the different-width rectangles do.
 
9399. Anonymous (c-98-229-41-162.hsd1.ma.comcast.net) – 13 Mar 2010 14:17:20 BAD SAT SCORES ]
is a 670 bad ?
 
9398. radiant (c-68-33-36-11.hsd1.va.comcast.net) – 10 Mar 2010 05:23:17 Updated: Escape 200912250 ]
Usted puede ver la capa de suplentes pulsando "Y" en el juego o en el editor.
 
9397. Mª (249.red-81-39-215.dynamicip.rima-tde.net) – 10 Mar 2010 04:56:01 Updated: Escape 200912250 ]
me gustaria saber cual es el truco para hacer aparecer objetos en el lugar donde ya hay otros, ¿ cómo se hace? se como hacerlos desaparecer, pero no se como hago para que en su lugar aparezcan otros y que además luego quede oculto en cualquier lugar de la pantalla. gracias me encanta el juego
 
9396. Nels (gs5048.sp.cs.cmu.edu) – 08 Mar 2010 17:18:40 Artbus: Solidarity? ]
I always liked this one...
 
9395. Tom 7 (c-67-186-6-86.hsd1.pa.comcast.net) – 07 Mar 2010 22:11:40 Updated: Escape 200912250 ]
Thanks. I still haven't gotten a chance to look into it...

Sound will definitely be tasteful and optional, don't worry.
 
9394. Kirima (54-180.60-188.cust.bluewin.ch) – 07 Mar 2010 18:01:03 Updated: Escape 200912250 ]
:-)
Tom, the new version doesn't work on my Intel Macbook either (Tiger as well). And BTW: "sound" doesn't sound like a thing I would want AT ALL! I really appreciate that this game is NOT making any weird ugly sounds at all.
 
9393. montra--trimek---pig----thailand---- (ppp-58-11-79-111.revip2.asianet.co.th) – 06 Mar 2010 04:09:34 DBZNN ]
we---love----c.nn------best?
 
9392. wowei (frnk-590fe243.pool.mediaways.net) – 05 Mar 2010 07:04:50 Updated: Escape 200912250 ]
good to hear that, Tom! So it seems my ellbow-bump in the ribs was a hit then. :) Wasnt' meant to hurt but only to wakeup someone.
 
9391. Anonymous (89.240.26.26) – 04 Mar 2010 20:00:02 Bathroom? Mushroom! ]
sneeeky sneeky buggers!!!!!
 
9390. Tom 7 (c-67-186-6-86.hsd1.pa.comcast.net) – 03 Mar 2010 21:09:57 Updated: Escape 200912250 ]
Wowei's probably just teasing me, but for the record: I don't think sound and animation are more important than fixing serious bugs. Sound is a real old feature that I haven't worked on for years (and haven't even put out what I've done yet) because it's not that important. The reason to do the animation update was more about having a reason to do a new release with something to talk about (meaning more than a handful of minor bugfixes and behind-the-scenes invisible stuff). I needed to do a release because I wasn't even able to build the code on Windows or Mac because it had gotten so stale. It seems I even messed some stuff up, creating real serious bugs like the bookmark one you mentioned and the inability to run on some version of OS X. Those are top priorities.

The move counts not being up to date (it also shows "1 move" if you recover solutions or ctrl-0 them) is an old bug but I don't think it's very serious. Maybe I don't properly appreciate how annoying it is, though? In any case, my highest priority other than the bugs I mentioned above is a total redesign of the level browser, which you'll be happy to know ensures that things like move counts are always up-to-date. It also fixes some much more serious problems, like the slowness that comes from having several thousands of levels, and the sea of levels that makes it hard to find a good level to try or to feel like you've made progress when you solve it.

That said, I don't get a lot of time to work on Escape recently, mostly because of work. I wish I did...
 
9389. wowei (frnk-590f6be0.pool.mediaways.net) – 03 Mar 2010 14:55:15 Updated: Escape 200912250 ]
Bizzkit, you found only a workaround for a serious bug and an elder bug that is.

We have to apologize, that bug-fixing isnt as high a priority as new animations or new sounds is. Who cares about bugs, when you can hear your machine say: beep wooosh zong ;)
 
9388. devin (host-24-100-105-241.newwavecomm.net) – 28 Feb 2010 09:50:15 Updated: Escape 200912250 ]
Devin's Zoink : I found my Lost Levels HOORAY!!! I will be uploading then when i go to my Aunt's House. Well Look forward to it!
 
9387. devin (host-24-100-105-241.newwavecomm.net) – 27 Feb 2010 20:13:39 Updated: Escape 200912250 ]
Welcome to Escape!
 
9386. Anonymous (ppp-58-8-143-153.revip2.asianet.co.th) – 27 Feb 2010 05:27:35 DBZNN ]
montra--trimek--pig---thailand---visit---c.nn---and---people--world----thankyou---very--much
 
9385. Bizkit (smtpout.national.edu) – 26 Feb 2010 19:38:33 Updated: Escape 200912250 ]
Nevermind, I figured out how to make it work :) You need to close out of the load level screen and then go back for the change to take effect.
 

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