13826. Tom 7 (74.98.220.200) –
31 Jul 2021 22:15:30
[ 22:33:44 ]
Anon: Thx! I was sure I tested it but I maybe have changed something afterwards. Should be fixed now! |
|
13822. Anonymous (84.181.125.128) –
17 Jul 2021 19:20:33
[ 22:33:44 ]
This is entirely unrelated to this post but I just wanted to tell you that all the images and download links on your fonts page are broken (404) |
|
13820. Scott F (52.119.123.120) –
06 Jul 2021 03:13:51
[ Summer! ]
It's interesting that TypeScript won the popularity contest over Flow, which was fundamentally a stronger system that caught more errors. Must have been some combination of tooling, marketing, and the network effect of a large community. Now Facebook admits it's only building Flow for its own use and won't take other users into consideration anymore, so that pretty much ends the competition. |
|
13819. jonas (176.63.12.145) –
01 Jul 2021 15:15:51
[ 22:33:44 ]
> The main problem is that to finish the project and the filming, I need a decent weekend (like: not on a road trip, not hosting visitor, not 95°F, not raining) and these have *not* been forthcoming.
Does this mean that's you're basically done with the costume? Great!
|
|
13818. Adam (74.111.125.30) –
01 Jul 2021 01:18:45
[ 22:33:44 ]
FIVE THOUSAND YEARS LATER |
|
13817. Anonymous (86.107.21.244) –
20 Jun 2021 01:59:41
[ Summer! ]
If you want something JS-y with a good type system, I would recommend purescript [1]. It it perhaps quite a jump even from TS in terms of language feel, but I've found it to be an absolute revelation for front-end work!
[1]: https://www.purescript.org/ |
|
I'd toootally play the guitar hero thing if it ever came out, lol
The robot makes it worth it! :v |
|
13815. Tim McCormack (130.44.147.140) –
01 Jun 2021 10:58:08
[ Summer! ]
My wife has a background in horticulture, agronomy, and ecology and was WTFing quite a bit throughout The Martian. Apparently the author researched the space stuff pretty well but thought "eh, biology, how complicated could that be?" and didn't invest so much in the realism there. (Someone with the protagonist's background should know better than to plant a monoculture in such dire circumstances, for instance.) |
|
I have a question. Is there a real human here who can get back to me? |
|
Tom, will you make it possible to play on osX Big Sur / M1 ? |
|
Heads up: new season of Search Party is out.
Also I made a very stupid website you might like: www.bestbytest.net |
|
That is a sexy mini cooper! |
|
I do have ideas!
I butchered your makefile but got all three platforms building on GitHub:
https://github.com/jrr/tom7misc/pull/4
I'm not sure using another source control system and host qualifies as minimally-invasive, but it's one way to get Mac builds at least. Also I learned that GitHub has an automagic SVN import that slurps up all the history, so FWIW if you ever do decide to migrate it won't be hard. |
|
I just found a video that mentions your reverse emulating the NES project: "https://youtu.be/dD37VRCf8eQ?t=948" |
|
I tell ya, I was extremely enthusiastic to watch those 24 minutes. As a caʒ lover of both machine learning and typography, it felt like it was just for me. |
|
It is still on sourceforge, but they are always changin' their URLs around:
https://sourceforge.net/p/tom7misc/svn/HEAD/tree/trunk/escapex/
One of the main obstacles to releasing again on mac is that I don't have a suitable computer to compile with! But if you have ideas or minimally-invasive (e.g. I would really like to be able to compile with free tools from a makefile) portability improvements, lemme know!
Max: Fortunately it was a mix CD! I wish it had been something more poetic. |
|
|
|
Is the latest source for Escape publicly available? All I see is an old tarball and a broken link to "sourceforge" ( http://tom7misc.svn.sourceforge.net/viewvc/tom7misc/trunk/escapex/ )
If you put it on GitHub a benevolent stranger might do the ARM port for you ;) |
|
Yeah, I'm aware (and sad) that everyone has stopped supporting Flash! I have in mind to port these to HTML5 (itself a moving target, ugh) when I have some time/energy for that. This one should be fairly doable as long as I resist the urge to fix its various problems! |
|
This is freaking wild, good job :) |
|
|
|
Hey, the game's not functioning.
Could you perhaps convert it to HTML5? |
|
|
|
Also, thanks Matt for noticing the problem on the server, something that I totally failed to notice with my speedrun uploading activities... |
|
Thanks Tom 7 for making the server work again! I have just reuploaded all the speedruns I uploaded during the period. Hope I did not miss anything. |
|