Tom 7 Radar: all comments

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6390. mike (h-66-167-9-83.phlapafg.dynamic.covad.net) – 18 Nov 2007 01:12:49 Pittsburgh Game Jam ]
sorry, head cat is already a game. Nice try.
 
6389. ejg (24-216-117-18.dhcp.stls.mo.charter.com) – 17 Nov 2007 20:25:52 New! Escape 200704130 ]
Oh sorry about the duplicate and all those posts in a row from me.
 
6388. ejg (24-216-117-18.dhcp.stls.mo.charter.com) – 17 Nov 2007 20:16:36 New! Escape 200704130 ]
Tom, how many levels have you solved?




EJG
 
6387. ejg (24-216-117-18.dhcp.stls.mo.charter.com) – 17 Nov 2007 20:14:24 New! Escape 200704130 ]
Hey Kirma, I like the scroolllllllllllllllllllllllllllllllliiiiiiiiiiiiiiiiiiiiiiiiiinnnn
nnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn
nggggggggggggggggggg ddddddddddddddooooooooooooooooooo
owwwwwwwwwwwwwwwwwwwwwnnnnn
nnnnnnnnnnnn iiiiiiiiiiiiiiiiddddddddddddddd
eeeeeeeeeeeaaaaaaaaaa.
 
6386. ejg (24-216-117-18.dhcp.stls.mo.charter.com) – 17 Nov 2007 20:10:39 New! Escape 200704130 ]
Um, I have a problem. Sometimes when two escapes are open but nothing else, it locks up after one night. What's wrong? P.S. Kacper, did you see my new level?
 
6385. Tom 7 (lolo.wv.cc.cmu.edu) – 17 Nov 2007 20:05:44 Pittsburgh Game Jam ]
yes
 
6384. Chris (c-68-37-255-105.hsd1.pa.comcast.net) – 17 Nov 2007 20:03:17 Pittsburgh Game Jam ]
is a head cat like a head crab?
 
6383. nothings (adsl-71-141-243-26.dsl.snfc21.pacbell.net) – 17 Nov 2007 18:51:28 Pittsburgh Game Jam ]
yay game jams!
 
6382. Tom 7 (lolo.wv.cc.cmu.edu) – 17 Nov 2007 18:33:20 Pittsburgh Game Jam ]
lawsued
 
6381. William (c-24-131-192-122.hsd1.pa.comcast.net) – 17 Nov 2007 18:10:17 Pittsburgh Game Jam ]
ack! i have been irrevocably exposed to proprietary materials!
 
6380. ejg (24-216-117-18.dhcp.stls.mo.charter.com) – 17 Nov 2007 17:17:15 New! Escape 200704130 ]
Kacper, did your computer come yet? I hope it did.
 
6377. grrrdian (cpe-121-210-34-141.nsw.bigpond.net.au) – 17 Nov 2007 16:12:12 Quake 3 Done! ]
it wont let me post html links :O oh well, just google 'quake 3 movement guide grrrdian'

i wrote up a series of articles describing movement in quake 3 (which got deleted when site got upgraded ) :) might want to check it out. it really helps in playing q3 in general, and makes beating nightmare a cinch. cause q3 generic bots move without strafe jumping, so you can pretty much move around map at twice their speed.

speaking of which, nightmare is quite terrible :o people have made mods which fix up nightmare so it plays decently. that said, obv it has a wicked rail, lg and machinegun, but thats about it. anyone who cant beat nightmare really needs to play multiplayer, against other humans. its a lot more fun, and you get better a lot faster.

and if you want to check out a decent quake 3 bot, search for spiterbot :)

and i see people mentioning q3dm18. just stay at quad/rail area, and keep killing them. they tend to gather there.
regarding xaero, it has a good rail, but its possible to take him head on, esp if you try to kill him before he can take the railgun after spawning.

theres a quake3 done quick video out there, with people finishing q3 on nightmare, all levels, in like under 10 minutes :D
 
6375. ejg (24-216-117-18.dhcp.stls.mo.charter.com) – 17 Nov 2007 14:58:54 New! Escape 200704130 ]
Hey Tom7, when will the new version come out? I wonder what the new tile will be. My brother says there's a 'beta 15' already. Is there one?
 
6374. ejg (24-216-117-18.dhcp.stls.mo.charter.com) – 17 Nov 2007 14:55:40 New! Escape 200704130 ]
Hey Tom7, when will the new version come out? I wonder what the new tile will be. My brother says there's a 'beta 15' already. Is there one?
 
6373. ejg (24-216-117-18.dhcp.stls.mo.charter.com) – 17 Nov 2007 14:52:09 New! Escape 200704130 ]
Oh and thanks for the newer version Tom7. (P.S. Nice tutorials!)
 
6372. ejg (24-216-117-18.dhcp.stls.mo.charter.com) – 17 Nov 2007 14:50:02 New! Escape 200704130 ]
Kacper your levels rock!
 
6371. S3XKitten420 (bas3-london14-1096790641.dsl.bell.ca) – 17 Nov 2007 13:09:20 FLAMING TEXT ]
the problem your having is that you cant just copy it and paste it onto your website, you need to save it and then upload it to your website =D
 
6364. Tom 7 (h-68-166-207-164.phlapafg.dynamic.covad.net) – 16 Nov 2007 09:14:33 Mobile Radar Go! ]
It's only a gentle waft now, impossible to photograph...
 
6363. Cortney (pool-141-156-130-124.res.east.verizon.net) – 16 Nov 2007 07:43:01 Mobile Radar Go! ]
It's snowing in Pittsburgh?! Photos, please!
 
6360. Tom 7 (gs82.sp.cs.cmu.edu) – 14 Nov 2007 14:26:46 New! Escape 200704130 ]
Adam said he will update and recompile it and then I can put it on the download page.
 
6359. Kacper (80.240.189.95) – 13 Nov 2007 12:11:39 New! Escape 200704130 ]
It's ok.
 
6358. Chris (c-68-37-255-105.hsd1.pa.comcast.net) – 11 Nov 2007 22:26:17 Mobile Radar Go! ]
owned
 
6357. Kacper (80.240.189.95) – 10 Nov 2007 16:16:14 New! Escape 200704130 ]
I can't upload my level.It says the "out of disk space" thing again.
 
6356. wowei (p54ae7271.dip.t-dialin.net) – 09 Nov 2007 11:32:45 New! Escape 200704130 ]
Thanks Tom, applet would be fine. I am only curious and would like to play a bit on a handheld.
 
6355. Tom 7 (h-68-166-207-222.phlapafg.dynamic.covad.net) – 09 Nov 2007 09:25:41 New! Escape 200704130 ]
Wowei, are you looking for source or a compiled Java app? I think the compiled version is pretty minimal, since you can't get new levels or save solutions. I'll ask adam when I see him.
 

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