Tom 7 Radar: all comments

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6403. Nels (gs5048.sp.cs.cmu.edu) – 19 Nov 2007 15:08:09 Pittsburgh Game Jam ]
Wow this code is totally uncommented and there is only one file! How did you guys all work on this at the same time? Or how did Adam and Jason?

Regardless, HeadCats are goot!
 
6402. Tom 7 (h-66-167-9-83.phlapafg.dynamic.covad.net) – 18 Nov 2007 22:02:53 Pittsburgh Game Jam ]
Cortney, only if they put it online!
 
6401. Tom 7 (h-66-167-9-83.phlapafg.dynamic.covad.net) – 18 Nov 2007 22:01:16 Pittsburgh Game Jam ]
Thanks Brendan! Yeah, when we were trying to figure out what the ending condition was, we thought of that game, so that was the reason it's a head cat in the first place! =)
 
6400. Brendan, Team Argentina (cmu-247886.wv.cc.cmu.edu) – 18 Nov 2007 21:59:25 Pittsburgh Game Jam ]
It looked pretty great! Are you aware of <a href="http://robotfindskitten.org/" title="Yet another Zen simulation.">robotfindskitten</a>?
 
6399. Cortney (pool-141-156-130-124.res.east.verizon.net) – 18 Nov 2007 14:29:09 Pittsburgh Game Jam ]
really? will you have a link to the video?
 
6398. Tom 7 (pokemon.wv.cc.cmu.edu) – 18 Nov 2007 14:18:49 Pittsburgh Game Jam ]
see head cat on channel 4 news at 11!
 
6394. Tom 7 (pokemon.wv.cc.cmu.edu) – 18 Nov 2007 11:48:52 Pittsburgh Game Jam ]
yeah, that would be a natural prize idea huh?
 
6393. Hock (adsl-75-18-188-46.dsl.pltn13.sbcglobal.net) – 18 Nov 2007 03:03:28 Pittsburgh Game Jam ]
The only thing lame about the game jam is that none of the prizes is an actual OLPC.
 
6390. mike (h-66-167-9-83.phlapafg.dynamic.covad.net) – 18 Nov 2007 01:12:49 Pittsburgh Game Jam ]
sorry, head cat is already a game. Nice try.
 
6389. ejg (24-216-117-18.dhcp.stls.mo.charter.com) – 17 Nov 2007 20:25:52 New! Escape 200704130 ]
Oh sorry about the duplicate and all those posts in a row from me.
 
6388. ejg (24-216-117-18.dhcp.stls.mo.charter.com) – 17 Nov 2007 20:16:36 New! Escape 200704130 ]
Tom, how many levels have you solved?




EJG
 
6387. ejg (24-216-117-18.dhcp.stls.mo.charter.com) – 17 Nov 2007 20:14:24 New! Escape 200704130 ]
Hey Kirma, I like the scroolllllllllllllllllllllllllllllllliiiiiiiiiiiiiiiiiiiiiiiiiinnnn
nnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn
nggggggggggggggggggg ddddddddddddddooooooooooooooooooo
owwwwwwwwwwwwwwwwwwwwwnnnnn
nnnnnnnnnnnn iiiiiiiiiiiiiiiiddddddddddddddd
eeeeeeeeeeeaaaaaaaaaa.
 
6386. ejg (24-216-117-18.dhcp.stls.mo.charter.com) – 17 Nov 2007 20:10:39 New! Escape 200704130 ]
Um, I have a problem. Sometimes when two escapes are open but nothing else, it locks up after one night. What's wrong? P.S. Kacper, did you see my new level?
 
6385. Tom 7 (lolo.wv.cc.cmu.edu) – 17 Nov 2007 20:05:44 Pittsburgh Game Jam ]
yes
 
6384. Chris (c-68-37-255-105.hsd1.pa.comcast.net) – 17 Nov 2007 20:03:17 Pittsburgh Game Jam ]
is a head cat like a head crab?
 
6383. nothings (adsl-71-141-243-26.dsl.snfc21.pacbell.net) – 17 Nov 2007 18:51:28 Pittsburgh Game Jam ]
yay game jams!
 
6382. Tom 7 (lolo.wv.cc.cmu.edu) – 17 Nov 2007 18:33:20 Pittsburgh Game Jam ]
lawsued
 
6381. William (c-24-131-192-122.hsd1.pa.comcast.net) – 17 Nov 2007 18:10:17 Pittsburgh Game Jam ]
ack! i have been irrevocably exposed to proprietary materials!
 
6380. ejg (24-216-117-18.dhcp.stls.mo.charter.com) – 17 Nov 2007 17:17:15 New! Escape 200704130 ]
Kacper, did your computer come yet? I hope it did.
 
6377. grrrdian (cpe-121-210-34-141.nsw.bigpond.net.au) – 17 Nov 2007 16:12:12 Quake 3 Done! ]
it wont let me post html links :O oh well, just google 'quake 3 movement guide grrrdian'

i wrote up a series of articles describing movement in quake 3 (which got deleted when site got upgraded ) :) might want to check it out. it really helps in playing q3 in general, and makes beating nightmare a cinch. cause q3 generic bots move without strafe jumping, so you can pretty much move around map at twice their speed.

speaking of which, nightmare is quite terrible :o people have made mods which fix up nightmare so it plays decently. that said, obv it has a wicked rail, lg and machinegun, but thats about it. anyone who cant beat nightmare really needs to play multiplayer, against other humans. its a lot more fun, and you get better a lot faster.

and if you want to check out a decent quake 3 bot, search for spiterbot :)

and i see people mentioning q3dm18. just stay at quad/rail area, and keep killing them. they tend to gather there.
regarding xaero, it has a good rail, but its possible to take him head on, esp if you try to kill him before he can take the railgun after spawning.

theres a quake3 done quick video out there, with people finishing q3 on nightmare, all levels, in like under 10 minutes :D
 
6375. ejg (24-216-117-18.dhcp.stls.mo.charter.com) – 17 Nov 2007 14:58:54 New! Escape 200704130 ]
Hey Tom7, when will the new version come out? I wonder what the new tile will be. My brother says there's a 'beta 15' already. Is there one?
 
6374. ejg (24-216-117-18.dhcp.stls.mo.charter.com) – 17 Nov 2007 14:55:40 New! Escape 200704130 ]
Hey Tom7, when will the new version come out? I wonder what the new tile will be. My brother says there's a 'beta 15' already. Is there one?
 
6373. ejg (24-216-117-18.dhcp.stls.mo.charter.com) – 17 Nov 2007 14:52:09 New! Escape 200704130 ]
Oh and thanks for the newer version Tom7. (P.S. Nice tutorials!)
 
6372. ejg (24-216-117-18.dhcp.stls.mo.charter.com) – 17 Nov 2007 14:50:02 New! Escape 200704130 ]
Kacper your levels rock!
 
6371. S3XKitten420 (bas3-london14-1096790641.dsl.bell.ca) – 17 Nov 2007 13:09:20 FLAMING TEXT ]
the problem your having is that you cant just copy it and paste it onto your website, you need to save it and then upload it to your website =D
 

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