Tom 7 Radar: all comments

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4714. PIE EATER TO DA MAX!!!! (dhcp-87-116-139-230.cmtsns-ns.customer.sbb.co.yu) – 21 Jun 2006 05:54:53 Space Names! ]
HEELLLOO!!! I LIKE PIE!!!!
 
4713. Tom 7 (h-68-166-177-57.phlapafg.dynamic.covad.net) – 20 Jun 2006 19:17:28 Quake 3 Done! ]
Here's a demo of me beating Anarki 10:1. He is much easier than Xaero (for my style) because there are so many goodies on the level (red armor, megahealth) and he doesn't seem very interested in them. Do keep him away from the rail, but if you have red armor or megahealth, then you'll take at least a few rail hits to die... enough time to kill him with rockets even if he keeps hitting you. Please do lol at how I choke in a near-perfect match though; it's pathetic:

spacebar.org/stuff/q3tourney4.dm_67
 
4712. Zientman (80.51.226.138) – 20 Jun 2006 17:46:45 Quake 3 Done! ]
It seems so Xaero is easier than Hunter and Anarki...
Anarki has very good accuracy in rocket launcher and railgun also shotgun and uhhh Plasma GUN! I can't see the way to "smash" him, so If you can tell me ( like stories about defeating Xaero [Thanks A Lot] ) the easiest way to defeat him without using the railgun a lot. Maybe somewhere on this arena exists any places where I can "camp" ?
 
4711. Kalypso (cpe-68-173-146-35.nyc.res.rr.com) – 20 Jun 2006 17:28:18 Quake 3 Done! ]
uhm... beating anarki is all about great aim, you have to pelt him with the rail gun and kill him with that when he is using other weapons. be aggressive and kill Anarki with the rail from long range, and use the rocket launcher up close, stay very mobile and always prey on him, never run. if you have a bad start at the beginning of the match start over, gain the lead and keep killing him before he gets good weapons, the rail is his best gun i believe so dont let him get that and use it on him.

Xaero is all about hiding behind the pillar and shooting the platform when he lands with rockets, you wont believe how easy it is until you do it. I did it in the second try after someone told me and I think he only killed me once, hide behind the second pillar from the front of the platform, all the way to the left side, you should be aiming at the spot where he lands from the small jump pad. and when you hear that sound you know hes going to land soon, shoot and get away. and everytime it should say that you killed him, it might take 2 rockets but always shoot at that spot. and listen carefully turn the sound up.

TOM7 is right, about the BFG, but when i played him he didnt get the BFG he doesnt use it too often. you might get lucky but even if he gets it and kills you a few times with it, you can still win using the same strategy,

i keep finding myself here, at this same thread... wow.
 
4710. Zientman (80.51.226.138) – 20 Jun 2006 17:10:41 Quake 3 Done! ]
My friend told me so I have to "camp" and wait, so he can "do" few falls. If he has something like -10 I should get the railgun and begin The Duel. He doesn't say anything 'bout hiding off the pillars etc. He only was saying about the real battle. He must be a master.
Thanks a lot...
One more guy, who is very difficult is Anarki. Are you have any ideas to defeat him. I don't seem so this is easy..
 
4709. shell (217.23.229.250) – 20 Jun 2006 13:25:46 FLAMING TEXT ]
shell lvz daniel phillips
 
4708. tracey xx (217.23.229.250) – 20 Jun 2006 13:24:59 FLAMING TEXT ]
hello any 1
 
4707. Tom 7 (gs82.sp.cs.cmu.edu) – 20 Jun 2006 11:19:13 UPD: Escape Beta 3 ]
egonpin: Yup! The editor is built into the game and you can access it from the main menu. Have fun!
 
4706. Kirima/mm (152.118.79.83.cust.bluewin.ch) – 20 Jun 2006 11:05:35 UPD: Escape Beta 3 ]
That seems to be very reasonable, thanks Tom (:
 
4705. egonpin [ at ] gmail [ point ] com (static-ip-cr20011811099.cable.net.co) – 20 Jun 2006 11:01:20 UPD: Escape Beta 3 ]
i wanna help, with creation of new level's, have you a Editor???
 
4704. Max (qu-advlan110.quinnipiac.edu) – 20 Jun 2006 10:52:30 UPD: Escape Beta 3 ]
Cool, thanks!
 
4703. Tom 7 (h-68-166-177-57.phlapafg.dynamic.covad.net) – 20 Jun 2006 10:43:18 Quake 3 Done! ]
I agree with Kalypso... the #1 priority is to stay hidden when he has the railgun. There's no point in dodging because it won't confuse his aim and the railgun is a hitscan (instant) weapon. The only exception I'd say is that if you hear him bouncing up for the BFG, which he'll do if he can't find you, you can hit the sky target with the machinegun and he'll almost always die with a -1. He might rail you in the air, but it's worth it.
 
4702. Zientman (80.51.226.138) – 20 Jun 2006 09:00:02 Quake 3 Done! ]
Thank you... I tried also to hide off pillar ( it seems wide black stripe on this pillar ) and rail or dodge him with R.Launcher. Is it good idea?
 
4701. Kalypso (cpe-68-173-146-35.nyc.res.rr.com) – 20 Jun 2006 03:55:41 Quake 3 Done! ]
This is the same explanation as above, Tom 7 pretty much nailed it, but I already wrote this before realizing that.

you have to frag him the moment he touches the ground after he lands from the jump pad. listen to the sound of the jump pad launching and shoot only when his feet are just about to touch the next platform. right from your hiding spot, and then if hes alive shoot again at the same spot Immediately,

when he is jumping up from the lower platform, unto the main one with all the pillars is when you shoot. he is most vulnerable the moment he lands, cause his feet always touch the same spot and he cant kill you effectivelty if you shoot your rocket and hide before even seeing if it hits him.

its easy if you focus on not being visible and concentrating on shooting where he lands, the moment he gets there.
 
4700. Eric119 (c-24-8-102-243.hsd1.co.comcast.net) – 20 Jun 2006 01:09:52 UPD: Escape Beta 3 ]
Oh, OK.
 
4699. Tom 7 (h-68-166-177-57.phlapafg.dynamic.covad.net) – 20 Jun 2006 00:09:32 Self-antonyms ]
Well, I actually needed something more like an adjective, so I went with "minor league." Thank you for the suggestions!
 
4698. Tom 7 (h-68-166-177-57.phlapafg.dynamic.covad.net) – 19 Jun 2006 23:50:08 UPD: Escape Beta 3 ]
They're not in the sophomoric directory; I made a whole new collection ("minor leagues") for anything that's automatically filtered out. You have to subscribe to it from the update screen.
 
4697. Eric119 (c-24-8-102-243.hsd1.co.comcast.net) – 19 Jun 2006 22:03:59 UPD: Escape Beta 3 ]
Eh, Tom? Those levels seem to have been removed entirely, not moved to the sophomoric directory. They're not even in the graveyard.
 
4696. Tom...6? (c-71-235-60-185.hsd1.ct.comcast.net) – 19 Jun 2006 21:50:58 Self-antonyms ]


I nominate "missed the mark," "struck out,"..."missed the field goal,"

or for a completely different focus,




"relished her looks".


Then again there's always, "didn't cut the mustard."
 
4695. Max (c-71-235-198-237.hsd1.ma.comcast.net) – 19 Jun 2006 21:21:02 Self-antonyms ]
How about "bandage the mustard"?
 
4694. Tom 7 (gs82.sp.cs.cmu.edu) – 19 Jun 2006 18:25:51 UPD: Escape Beta 3 ]
Actually, it's pretty easy for me to do that right now, so I did it. (Only I used a cutoff of 25.5 and 5 days and 5 votes.)
 
4693. Tom 7 (gs82.sp.cs.cmu.edu) – 19 Jun 2006 17:30:24 Self-antonyms ]
"No entry found for thin the herd.

Did you mean thin the herd?"

urghhh
 
4692. Tom 7 (gs82.sp.cs.cmu.edu) – 19 Jun 2006 16:08:57 UPD: Escape Beta 3 ]
There's no way currently, but something like that will definitely be in the rewrite of the level browser.
 
4691. Max (qu-advlan110.quinnipiac.edu) – 19 Jun 2006 14:30:41 UPD: Escape Beta 3 ]
I've been away from Escape for awhile but I might start getting back into the swing a bit. One annoying side effect is the huge amount of, uh, "simple" levels that have been uploaded since I left. Is there a way to automatically move a level into the "Sophomoric" directory if after, say, 5 votes, it has an average of below 30.0 or so for both style and difficulty?
 
4690. Tom 7 (lolo.wv.cc.cmu.edu) – 19 Jun 2006 10:44:00 Quake 3 Done! ]
The most popular strategy that I know if is to hide behind the pillars surrounding the jump pad (so he can't rail you from the other side) and then when you hear him bounce up to your platform, send a rockets to where he will land (and then hit him a few more times before he rails you to death!). When he doesn't have the railgun, you can snipe him with yours.
 

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