Yeah Originally I Got stumped by the later tutorials ex. bombs, transponders and remotes. |
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that one stumped me too :L |
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9627. Anonymous (ool-457e844b.dyn.optonline.net) –
09 Sep 2010 07:47:27
[ Bathroom? Mushroom! ]
this is disturbing,smh...i am also discusted about how that lady even thought about using the mushrooms that were grown around her toilet to put it inside of her spegetti sauce...who does that???? i know i wouldn't want to eat from her. |
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9626. Anonymous (ool-457e844b.dyn.optonline.net) –
09 Sep 2010 07:37:41
[ Bathroom? Mushroom! ]
i am completely freaked out!!! i have mushrooms growing out from underneath my bathroom sink. what could this be from???i just moved to this apartment about a month ago...every two days i clean my entire bathroom, and i get down on my knees to scrub the floors with clorox,so for me not to notice something like this had to be because it grew over night...which is unbelievable on how fast it grew...what do i do,is this dangerous...should i even touch it???i have two small children is this bad for their health??? |
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Glad you figured it out on your own! :) |
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I finally got Tutorial 21!!! I finally figured out that I had to push that last bomb to the left, up, down, and back to the right! |
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I have just stumbled upon Escape (since there was never a Chip's Challenge for mac) and I'm working on the tutorials... but I just cannot get past the 21st tutorial. I move up the first bomb so that I can move around the area. I move up a second bomb to get the top laser out of the way. I move over a third bomb to blow up a fourth bomb. I then take over a fifth bomb, move it over on top of the grey circle so that the hugbots can move and get the grey squares by the exit out of the way. After that, I can't figure out what to do with the last bomb. I know I can't blow the bomb group as that destroys that exit door.
Does anybody mind please telling me what it is I'm missing? |
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Too bad summer is ending. |
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Yeah, the candidate theme that I think I was most excited about was actually "bugs". I'd really like to make a game where the increasingly unexpected behavior was actually essential to gameplay. |
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This is great! I love these bugs-are-features games! |
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Sorry for constant posts, but small animation bug: So I Push an sphere and it comes to rest in between two spheres. A hugbot pushes the three spheres, but they can't move. However, it shows you and the hugbot doing it at the same time, So the animation looks like a sphere flips from the bizzaro world, (not that it does) Gets pushed by the hugbot (sphere doesn't go anywhere) and then you push a sphere at it and the two spheres merge, All in rapid succession. |
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Another thing, Tom. Can You please make an easier way to copy a bookmark from one level and paste it in another than Then typing in an MD5 string or Ctrl-0? I want to copy radiant's speedrun into a mod to a dodgeball I'm making that requires you to beat it in 93 moves and you can't destroy any hugbots, And I wish I could hit a link on radiant's speedrun, click the level I wanted and have it copied. |
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Tom, I found a disturbing bug in the level editor.
I loaded up Settling the Dodge-ball War (the hugbot version of the Dodge-ball level without electric I'm making) in the level editor And the level didn't take up the whole window (full screen) and it had cut part of the level off and displayed yellow arrows that said there was more level. The amount of level visible at one time was the same as you would get from non-full screen mode. Every other part of the editor is fine. What is going on? (I fixed it by restoring down the window and maximizing again.) |
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Maybe it needed some sleep after staying on so late. |
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My medium-bad headphones broke when I was in Zurich, and so now I'm using the real-bad iPod buds that are almost intolerable, but now when I listen to Literally Fall it doesn't annoy me nearly as much. It may be with a little EQ I could learn to live with it.
Everyone can agree that "TV chef" is a stinker. "When people tell me..." has some stuff to hit the save key for (like the Yinz rhyme, though here I've employed an age old trick, which is when I have a good line (this time "... Sadie Hawkins") but the rhyme is kind of forced ("... yinz"), always put the forced part first so that you end with the good stuff. It's amazing how much of a difference that makes), also BTW spoiler alert since I don't think anybody will get it without hint: The first line of the song is referring to the fact that the song is 96bpm instead of 100, like almost all of my other MIDI trax. But it's just a bit too repetitive for me to feel good about. I wish I hadn't had so many repeats at the end, or that the chorus was more different from the verse. Oh well. So anyway, I'm surprised you guys (well, Adhesion) like the end half the most. To me the hearts are firmly on #1 and #3, and also maybe Vulgar Fraction 3/4 has earned the heartsuit badge. That's a top-heavy album, bros.
Anyway, no need to overanalyze. Thanks for your comments doods!
SeriousMF: Thanks! I love your remixes. |
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Yeah, it did. :( it needed a hard reboot, dunno why... |
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Did the server get wedged this morning again? Since I live in the Pacific Standard Time zone, which is 3 hours behind the east coast, time is 2:42 PM here. It started happening before Noon PST. |
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Good Idea, except maybe having the direction change points not be an actual tile, but be like where you select the direction there is a button that selects what direction you want the next 'change point' to be, then you click the 'place change point' button and click where you want to put it. There should be line bots, line daleks and line ghosts, so you have a variety of options instead of just one. Also, I had previously posted something similar to the rabid bot - The Mombot. |
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I think the "paths" idea would best be done by combining it with the line bots, by having tiles that change the direction that line bots travel in. |
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WTF IS GOIN ON HERE??? I JUS SHOWERED THIS MORNIN N DIDNT SEE THIS LAST NITE NEITHER. I COME HOME FROM WORK ONLY TO SEE THIS MUSHROOM. I THOU I WAS TRIPPIN BUT IM NOT UNTIL I GOOGLED "MUSHROOMS GROWIN ON WALLS" SMDH IT GOT ME HERE SO HEAR I AM. YES I DO LIVE N A BUILDIN N LEFT HOME FROM 8AM-10PM IT GREW THAT FAST OMG. THIS MORNIN IT WAS JUS SOMETHING PEEPIN OUT OF THE WALL N NOW ITS A FULLY GROWN MUSHROOM I COULDNT BELIEVE MY EYES. I THOU I WAS GOIN CRAZY ALL DRAMTIC!!! SO NOW U GUYS MADE ME FEEL LIKE I KNO WHAT IM SEEIN IS RIGHT. THIS IS SO DISGUSTIN. I CANT!!! |
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Any thoughts on previous ghost ideas? Here is one more: If you try to 'push' a ghost, it will move out of your way (to your player's right) BEFORE you move. |
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I had an Idea: Paths.
When you make a path in the level editor, you will click the path button and click the bot/ghost that will follow it. Then you click and hold the right mouse button and drag it over the tiles you want it to follow. If you want to make the path loop, just end the path it's start. |
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Ideas :
Deminor Block - A de-minor block lets other pushable blocks pass but after 3 pushes nothing can pass through.
Rabid Bot - If any heart is collected the bot multiplys itself only my main bot (Firstbot made) can multipy the Rabid Bot acts like a Dalek
Line Bot - The Line Bot travels in a straight line always Right If hit something / exept teleports, it turns around. If the Line bot hits a teleport it acts like a Dalek if not it mostly stays like a hugbot. The Line Bot cannot be pushed. If touched it zaps you and you get the static. |
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radiation efforts engine melts |
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