Tom 7 Radar: all comments

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13806. Max (71.235.76.168) – 02 May 2021 17:24:25 SIGBOVIK 2021 and other things of April ]
What was the one CD?
 
13805. jrr (107.4.33.65) – 30 Apr 2021 22:53:09 SIGBOVIK 2021 and other things of April ]
Is the latest source for Escape publicly available? All I see is an old tarball and a broken link to "sourceforge" ( http://tom7misc.svn.sourceforge.net/viewvc/tom7misc/trunk/escapex/ )

If you put it on GitHub a benevolent stranger might do the ARM port for you ;)
 
13804. Tom 7 (74.109.237.238) – 30 Apr 2021 13:12:16 Ludum Dare #27: Point One Hurts ]
Yeah, I'm aware (and sad) that everyone has stopped supporting Flash! I have in mind to port these to HTML5 (itself a moving target, ugh) when I have some time/energy for that. This one should be fairly doable as long as I resist the urge to fix its various problems!
 
13803. Anonymous (172.98.75.205) – 28 Apr 2021 23:40:24 Great Race 2013: Hockey Is Life ]
This is freaking wild, good job :)
 
13802. Axel (194.110.84.85) – 21 Apr 2021 15:51:30 NEW: Tom 7 Radar ]
o/
 
13801. Anonymous (64.58.253.40) – 12 Apr 2021 07:48:05 Ludum Dare #27: Point One Hurts ]
Hey, the game's not functioning.
Could you perhaps convert it to HTML5?
 
13800. Tom 7 (pool-74-109-237-238.pitbpa.fios.verizon.net) – 10 Apr 2021 10:10:31 Happy 20th birthday Escape!! ]
I saw, thank you! :)
 
13799. noname (42-2-97-039.static.netvigator.com) – 04 Apr 2021 00:19:32 Happy 20th birthday Escape!! ]
Also, thanks Matt for noticing the problem on the server, something that I totally failed to notice with my speedrun uploading activities...
 
13798. noname (42-2-97-039.static.netvigator.com) – 04 Apr 2021 00:13:58 Happy 20th birthday Escape!! ]
Thanks Tom 7 for making the server work again! I have just reuploaded all the speedruns I uploaded during the period. Hope I did not miss anything.
 
13797. Tom 7 (pool-74-109-237-238.pitbpa.fios.verizon.net) – 03 Apr 2021 15:25:24 Happy 20th birthday Escape!! ]
Thanks a lot for reporting this!
It turned out to be a bug with handling \0 characters in strings that I introduced in like September 2020 while doing some optimization/cleanup work on the language that runs the escape server code, Aphasia. Several red herrings in there since I also made some proximal changes to the escape server code relating to solution uploading *after* that.
Unfortunately the result of the bug is that solutions uploaded during this period (Dec 12 to today) were just saved as the empty string. I don't think there's any way I can recover them, so please reupload these if you want to claim records! (At least the server handles this case okay, so that's something, although I think it's important that we maintain at least one solution for every level...) Here are the records I deleted:

https://sourceforge.net/p/tom7misc/svn/HEAD/tree/trunk/escapex/missing-solutions2021.txt
 
13796. Tom 7 (pool-74-109-237-238.pitbpa.fios.verizon.net) – 03 Apr 2021 09:49:47 Oh! WVPA ]
jonas, that's right! I clocked 14.75 miles = 23.73 km. I wish it had been a bit longer (I think there's a nicer route a little to the north) but I only had a couple hours left with the zipcar and didn't want to get in trouble.

Saeid: Awesome! Nice to meet you :)
 
13795. Saeid (5.232.76.164) – 02 Apr 2021 09:25:09 Oh! WVPA ]
Tom your running diary is really aspiring! BTW I am from Iran
 
13794. jonas (catv-176-63-11-151.catv.broadband.hu) – 01 Apr 2021 21:10:25 Oh! WVPA ]
Talk is now available at "https://www.youtube.com/watch?v=HLRdruqQfRk", paper in "http://sigbovik.org/2021/proceedings.pdf" page 122.
 
13793. jonas (catv-176-63-11-151.catv.broadband.hu) – 01 Apr 2021 07:46:40 Oh! WVPA ]
If I understand that map screenshot correctly, the city on the top left is Steubenville, OH, and the run must have been about 22 kilometers long.
 
13792. Tom 7 (pool-74-109-237-238.pitbpa.fios.verizon.net) – 31 Mar 2021 20:16:51 IMO Iron City, a crappy local brewery, should have a beer called Fe Brew Ary (feel free to improve this pun in comments) ]
Dan B! Happy Pi day! I was just looking at those old photos (:
 
13791. Tom 7 (pool-74-109-237-238.pitbpa.fios.verizon.net) – 31 Mar 2021 20:16:08 Ludum Dare 23: T in Y World ]
Yeah I know! I hope to port this one to javascript as soon as I get some other stuff done :)
 
13790. Tom 7 (pool-74-109-237-238.pitbpa.fios.verizon.net) – 31 Mar 2021 20:15:12 Happy 20th birthday Escape!! ]
Thanks Matt! I will look at this right after I finish this project due tomorrow.
Hopefully we didn't lose data..
 
13789. Anonymous (c-67-181-108-170.hsd1.ca.comcast.net) – 31 Mar 2021 00:49:09 Ludum Dare 23: T in Y World ]
Well, on Chrome at least.
 
13788. Anonymous (c-67-181-108-170.hsd1.ca.comcast.net) – 31 Mar 2021 00:48:54 Ludum Dare 23: T in Y World ]
Flash is dead.
 
Happy Pi Day Tom7! From your late night sidewalk chalker partner
 
13786. Matt McCutchen (pool-100-15-89-198.washdc.fios.verizon.net) – 13 Mar 2021 21:26:00 Happy 20th birthday Escape!! ]
Oops, it looks like I just broke the page layout. Sorry. Feel free to edit the long string out of my comment.
 
13785. Matt McCutchen (pool-100-15-89-198.washdc.fios.verizon.net) – 13 Mar 2021 21:24:41 Happy 20th birthday Escape!! ]
Something seems to be broken on the server: all solutions uploaded since December 12, 2020 are being returned as empty, resulting in a "Bad solution on server!" message when I select "Download solutions" in the game. Example (see the blank line under "noname"):

$ md5sum ~/.escape/triage/lev4133.esx
735794a3715b7d32a3e7a6451afbb23c /home/user/.escape/triage/lev4133.esx
$ curl 'h'ttp://escape.spacebar.org/f/a/escape/allsols/735794a3715b7d32a3e7a6451afbb23c
2
13394 1607780628 Optimal
noname

13158 1568974412 Original
mark
AAABF4MDgCQSAqBoAoKYMQSAi...

Tom, can you please take a look at this? Thanks.
 
13784. Tom 7 (pool-74-109-237-238.pitbpa.fios.verizon.net) – 01 Mar 2021 09:49:04 Aesthetic images, Skidder 2021, and c. ]
jonas, Shapez.io looks good! I added it to my wishlist and will give it a go once I finish some current games. Thanks for the recommendation.

Lucas: No new games for a while. I should really do a Ludum Dare event since I almost always come out with something worth the time, although in the last year or so I've felt more attracted to longer-lived "care and feeding" kinds of projects than the "unhealthy weekend" kind. So my video game work has been of the form where I write pages of notes on game mechanics in some notebook before bed. That's less fun for people other than me (as the paper is unplayable) but I like to think that when my brain truly sponges over in my old age I'll just be able to live off the prerecorded creativity in those books and ideas.txt, etc..

William: Most of the emulator code I've worked with has been pretty annoying. It might be a combination of the fact that the hardware being emulated is itself pretty annoying (so there are all these weird special cases and hacks) and the way those projects tend to develop. I only have significant experience with NES, but I did spend dozens of hours ripping out needless stuff from FCEUX and cleaning it up for my purposes, basically turning it into a library. (i.e.: Try to hide the stuff you don't need behind a layer of abstraction.) This both reduced the minor and major annoyances of working with it, and also gave me a lot more familiarity with what was going on under the hood! I don't know if it's the kind of tip you're looking for, but I will say that a lot of this stuff just ends up being a grind, and that figuring out how to successfully suffer through those grinds (whatever works for you!) is indispensable. Maybe there are some people out there for whom it's effortless, but it certainly isn't for me.

If you're asking about my programming work, I honestly don't think books were/are that influential. I do like to read non-fiction but for computer stuff, I think that books always seemed a bit out of date, and I think the best source of inspiration was either (a) trying to figure it out from scraps of code and text files pre-internet in the 90s, (b) classes and (especially) stimulating colleagues during college and grad school and then the same later at work. But, outside of programming (or more abstractly influential), some that randomly come to mind are "Thinking, Fast and Slow", "Anthropic Bias: Observation Selection Effects in Science and Philosophy", "Inadequate Equilibria", and the full anthology of SIGBOVIK proceedings.
 
13783. mm (10.235.78.83.dynamic.wline.res.cust.swisscom.ch) – 18 Feb 2021 10:08:00 Happy 20th birthday Escape!! ]
Unfortunately Esace is not working on my MacBook M1 Big Sur :-(
 
13782. William (105-186-38-95.telkomsa.net) – 16 Feb 2021 20:44:39 Aesthetic images, Skidder 2021, and c. ]
I just tried to read the memory address of a game boy advance emulator so I could store the data structure of a pokemon into some python shitpost, and I'm finding it to be really tedious. Any tips on how to make working with emulators not painful?

Also, do you have any recommendations for books that influenced your work?
 

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