Tom 7 Radar: all comments

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3299. Zell (cache04.iad.untd.com) – 30 Nov 2005 01:07:10 UPD: Escape Beta 3 ]
Thanks
 
3298. Tom 7 (h-72-244-69-245.phlapafg.dynamic.covad.net) – 30 Nov 2005 00:52:09 mute, wet, burdened ]
Should shave your head
 
3297. Tom 7 (h-72-244-69-245.phlapafg.dynamic.covad.net) – 30 Nov 2005 00:51:49 UPD: Escape Beta 3 ]
Uhh, thanks. That was dumb! I had it backwards, so that only levels whose titles included every swear word would be accepted. ;) It's fixed now.
 
3296. Zell (cache04.iad.untd.com) – 29 Nov 2005 22:56:04 UPD: Escape Beta 3 ]
Now I've gone and clicked "post comment" twice.
 
3295. Max (mheath.stu.wesleyan.edu) – 29 Nov 2005 22:55:39 mute, wet, burdened ]
Yeah I recorded my last AAD with broken headphones duct-taped around my head. I had a pretty hard time getting all that adhesive gunk out of my hair in the morning...
 
3294. Zell (cache04.iad.untd.com) – 29 Nov 2005 22:54:46 UPD: Escape Beta 3 ]
Hey this new inappropriate guard is messed up. Every title I enter is inappropriate apparently. Why is this!
The titles I tried to use would not be considered inappropriate in the least, please fix it.
 
3293. Zell (cache04.iad.untd.com) – 29 Nov 2005 22:51:29 UPD: Escape Beta 3 ]
Hey this new inappropriate guard is messed up. Every title I enter is inappropriate apparently. Why is this!
The titles I tried to use would not be considered inappropriate in the least, please fix it.
 
3292. Tom 7 (h-72-244-69-245.phlapafg.dynamic.covad.net) – 29 Nov 2005 22:50:45 Thanksgiving Results ]
No doubt about it, vegetables are the best!
 
3291. Tom 7 (h-72-244-69-245.phlapafg.dynamic.covad.net) – 29 Nov 2005 22:50:06 mute, wet, burdened ]
Invented TeX
 
3290. Stephen (c-24-131-70-211.hsd1.pa.comcast.net) – 29 Nov 2005 22:40:35 mute, wet, burdened ]
Why do you hate Knuth?
 
3289. Tom 7 (gs82.sp.cs.cmu.edu) – 29 Nov 2005 17:58:01 Let's Adventure! version 62 ]
There are more things that you, and I, do not know yet.
 
3288. Max (mheath.stu.wesleyan.edu) – 29 Nov 2005 17:50:59 Let's Adventure! version 62 ]
In fact I did not!
 
3287. Cort (chiggins.ce.cmu.edu) – 29 Nov 2005 17:11:21 Thanksgiving Results ]
kudos for giving the vegetarianism a shot -- it's totally easy to just eat side dishes during the meal of thanks. And there are so many delicious vegetables to eat (in general)! I find being a guest in someone else's house can be challenging as a vegetarian.
 
3286. Anonymous (cache-los-ac02.proxy.aol.com) – 29 Nov 2005 15:53:15 Tardis Tennis! ]
hi
 
3285. Tom 7 (h-72-244-70-147.phlapafg.dynamic.covad.net) – 28 Nov 2005 23:58:14 UPD: Escape Beta 3 ]
Stephan, I agree. That's why the focus is on detection and polite warning, rather than on setting "rules." In particular, I don't want to give the impression that if something passes the filter, it is necessarily acceptable to the community. Still, deep in my heart I believe that most people are reasonable.

The length limiting should not be a problem now.. there was once an issue with it screwing up the web page, but now it should truncate long titles when displaying them. If you notice issues with this, please let me know.

As for detecting stalemate: It would be pretty easy to do, but I don't think it's necessary. It's pretty easy for the player to detect that none of the four moves are possible, and restart in that situation. (The idea of 'zugzwang', where one doesn't really want to move but is forced to, is VERY much a part of the game.) There should be a "restart" button in the menu, though, for those who didn't guess that enter does this. I don't know why I didn't think of that.
 
3284. Stephan (fl-71-3-45-177.dyn.sprint-hsd.net) – 28 Nov 2005 23:48:49 UPD: Escape Beta 3 ]
Swear-word filtering seems a pretty harmless addition, though it becomes a slippery slope; are you going to filter non-english swear words to? Swear words with spaces, or spelled oddly? Alternatively you could have a client-side filter, on by default, that users can disable should they choose.

Also, at the same time, length limiting of titles could be put in place, if it's not there already; I recall seeing some examples of this abuse in the past.

On a completely different note, should there be some sort of check at the end of a move to see if the the player has reached a stale-mate? It's possible in the midst of a level to have the player get stuck with no legal moves left, even if there's a ticking bomb adjacent to the player! (Players would probably use undo or restart at that point, so perhaps this isn't really needed.)
 
3283. Tom 7 (h-72-244-70-147.phlapafg.dynamic.covad.net) – 28 Nov 2005 21:43:44 Let's Adventure! version 62 ]
I bet you didn't even know you had one!
 
3282. Tom 7 (h-72-244-70-147.phlapafg.dynamic.covad.net) – 28 Nov 2005 21:43:34 UPD: Escape Beta 3 ]
Well, I am open to suggestions!

All I mean by controls is just preventing certain obviously bad taste titles and comments from being posted and reminding the user that people of all ages play this game.
 
3281. Kirima (56.156.77.83.cust.bluewin.ch) – 28 Nov 2005 19:09:27 UPD: Escape Beta 3 ]
One part of the concept of Escape is it's wide audience, isn't it? And it should survive, with or without you giving it the love it deserves. We, the audience, would not appreciate these "some controls" - and I really hope they won't ever be necessary.

 
3280. Max (mheath.stu.wesleyan.edu) – 28 Nov 2005 18:46:38 Let's Adventure! version 62 ]
Sweet, I found the secret basement.
 
3279. Tom 7 (h-72-244-70-147.phlapafg.dynamic.covad.net) – 28 Nov 2005 09:41:26 UPD: Escape Beta 3 ]
Mary: Well, I understand the desire (I have often been tempted to look at solutions by pouring hours into levels..) but I don't want to allow people to see solutions, because it just spoils the game too much. (And there are plenty of others to try...) Why not ask for hints on the specific levels you're troubled by?
 
3278. Tom 7 (h-72-244-70-147.phlapafg.dynamic.covad.net) – 28 Nov 2005 09:38:54 Let's Adventure! version 62 ]
Thanks. ;)

Yeah, I know about the invisible world bug, and also the spinning in place bug. I believe it has to do with the way that Flash will start loading your movie (so you can do load screens or whatever) before the whole thing is downloaded--it never happens when I run it locally or when I reload. It should be no problem to add in some kind of load screen.
 
3277. Mary (host81-151-213-119.range81-151.btcentralplus.com) – 28 Nov 2005 07:01:52 UPD: Escape Beta 3 ]
Is there any chance of having some solutions? I have spent hours on some of the levels and eventially given up. Perhaps there could be an option to view a solution after youv'e had twenty attempts or something.
 
3276. mjn (pool-71-104-121-110.lsanca.dsl-w.verizon.net) – 28 Nov 2005 02:52:18 Let's Adventure! version 62 ]
Whoa, sweet. (Especially the gratuitous fire.)

I've got a weird bug: sometimes when I start it up, all I get is the player against a solid black background. Pressing the arrows changes the direction of the player, but he doesn't move.

(This is with Firefox 1.0.7 and Flash 7.0.19.0 on Windows XP SP2.)
 
3275. Tom 7 (h-67-100-132-189.phlapafg.dynamic.covad.net) – 28 Nov 2005 01:00:59 Warning, I am a Criminal ]
B: Interesting. Well, given that it was just a warning, I don't think it would have been worth arguing with him over it. ;)

M: They're printed on acid-free paper.
 

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