|
|
DANG, I was just there; I left too soon and will miss this =(
Have a great show! |
|
13151. Anonymous (pool-70-106-230-30.clppva.fios.verizon.net) –
29 Nov 2015 17:53:24
[ ARST ARSW ]
This comment section is scary. |
|
Woah, wait... why did it repost my comment??? |
|
When I try to run Playfun, it says:
ReadProto: Failed to read length (got 0) err 0.
Error reading result from port [random port number] for work #1!
(gotten from master) It doesn't crash Playfun or anything (actually it runs fine) but it is slower. Does the fact that I am running it through WINE on Ubuntu create this issue? |
|
It's possible that wine is emulating the windows api in a way that my program (or sdl_net) isn't capable of handling (0-length reads?). I'm not sure, though; I've never tried it under those conditions. On ubuntu you might have some luck compiling from source. Redirecting the output to /dev/null instead of a terminal might help with the performance problem if it's from printing that repeatedly. |
|
When I try to run Playfun, it says:
ReadProto: Failed to read length (got 0) err 0.
Error reading result from port [random port number] for work #1!
(gotten from master) It doesn't crash Playfun or anything (actually it runs fine) but it is slower. Does the fact that I am running it through WINE on Ubuntu create this issue? |
|
13146. SpastikMooss (cpe-107-9-48-43.cinci.res.rr.com) –
08 Nov 2015 17:12:03
[ OLD: Spastic Moose ]
So this is really random, but when I was in 7th grade (like 1998) in Massachusetts, my friends and I made a band called Spastik Mooss (The misspelling was based on Korn being popular at the time. We never really played or anything, but it was fun to pretend (we mostly just made crappy hand drawn CD covers). Then when I got all into the internet, I started using SpastikMooss as my tag everywhere.
A few years ago I realized Spastic Moose was a real band. That is...too awesome...and I love listening to your guys stuff as a fellow Spastic/k Moose/s-er. Good stuff. |
|
13145. m1 (pc-21-181-44-190.cm.vtr.net) –
07 Nov 2015 15:11:36
[ Quake 3 Done! ]
oh yes! |
|
13144. Jaden Smith (122.58.86.13) –
06 Nov 2015 04:58:26
[ ARST ARSW ]
Jaden Smith - 6 / 11 /15
What are our fingers if our toes are just meat. |
|
13139. stupid fat fucking idiot shit ass mc ... (122-57-186-232.jetstream.xtra.co.nz) –
20 Oct 2015 02:59:30
[ ARST ARSW ]
OI YOU TWO CUT IT OUT |
|
13138. fuked ur mum (122-57-186-232.jetstream.xtra.co.nz) –
20 Oct 2015 02:57:40
[ ARST ARSW ]
go fuk ur self! |
|
13137. fuked ur dad (122-57-186-232.jetstream.xtra.co.nz) –
20 Oct 2015 02:57:12
[ ARST ARSW ]
Aye, fuked ur mum, dont say that kinda shit here! |
|
13136. fuked ur mum (122-57-186-232.jetstream.xtra.co.nz) –
20 Oct 2015 02:56:03
[ ARST ARSW ]
luke shitwalker |
|
Ad for running, would you care to give us an update about the status of the Pac Tom project? The last news is from 2013-11.
|
|
The file "protocol.txt" in the source (check svn) has some description of the format of the web files. I'm not sure it's totally accurate. The source code of course contains the authoritative spec. |
|
Where can I find docs on the API for communicating with the servers? |
|
Hello!
The idea of creating a port has been brought up many times, and while its certainly possible to do so, the current problem is that simply updating the code at all right now is difficult - the 2009 release (the most recent one) was built with different software tools than previous releases, and is only available for Windows because the versions for other systems did not work properly. Once it's easier to make new releases AND a few big bugs are fixed, then maybe it will be possible to make an app. It would probably require someone else other than Tom to actually do the major work of getting it to work on phones/tablets and adapting the UI and game inputs. |
|
Hello. A port of this game in the '' android 2.3.6 '' possible? |
|
|
|
|
|
Have you ever tried making this for snes or sega genesis games? |
|
Oh no!
If it doesn't work on El Capitan I'll try to get out a new version for Mac (might be a struggle though)... |
|
Since I upgraded to OS X El Capitan, escape won't launch. Anyone else have this problem. Escape is the only game I play anymore. I don't want to lose it. |
|
13123. Williamren (176.119.26.24) –
01 Oct 2015 16:27:31
[ BAD SAT SCORES ]
my name is Bondarenko SS
blog - jabber.space
phones +380981170424
second +380987242616
|
|