Escape Cod - Ludum Dare #21
(26 Aug 2011 at 08:49)
Last weekend I did another installment of the 48-hour solo video game programming competition Ludum Dare. They announce the theme on Friday night and then we draw and sing and program all weekend to try to put together a game. This time the theme was Escape, which was a weird theme for me because I've been working on a game just called Escape for like 13 years. The game I made last weekend is called Escape Cod and it's kinda like recursive fish pinball:
The game's best understood by playing. The basic idea came from Ryan. Thanks Ryan. Initially there was going to be more pinball stuff to do inside the fish, but I knew that the transitions and animations were going to be tricky, so I did most of that first. By the time it got to mid-sunday, I was burned out on implementing physics and I had come to actually like playing the game in its current form, so I just kept doing polish. As usual, when the weekend ended I felt kind of down on the finished product (because of all the things I knew were wrong or wished I could do), but after seeing a few people play and the feedback on the entry, I'm pretty happy with it now. Escape Cod for yourself.
Do you recognize the Cape Cod scene illustrated? I had this canonical image in my mind that I thought was from a postcard or t-shirt that we had around the house growing up. I wanted to get it right so I searched around for image. Turns out I was imagining the bag of potato chips! The title screen is a tribute.
I recorded screenshots from my computer every 15 seconds as well as webcam shots of me touching my face a lot. It's stalkertastic.
I've now entered this a few times. Only Disco? Very! placed in the top 20 overall, but I have done well in the audio category several times. Priority Cats was #2, for example. Since all I care about is winning (winky-wink) I spent a bunch of time on the music for this game too, which you can get in a separate soundtrack.zip. Or make it like an interactive music video by listening while playing the game.
The original song is one of the best off of Yes Boss, which is my second favorite G. Smith invention. If you've got time, listen to the original first. My version is an instrumental chiptune thingy. Unlike Graham's pithy piece, mine goes jarringly all over the place, but does at least visit all of the melodies in the original. "Dil Pe Mat Le Yaar" is Hindi for (I think) "Don't take it to heart", which is how I justify the excursion to "HEARTLE$$" in the middle. "Yars' Revenge" is an (I think well known?) old arcade game from the Atari era, "cleverly" reillustrated with authentic piano roll above. To proceed, Get MP3.
Sick Ridiculous at Over The Bar
(30 Jun 2011 at 22:08)
Again I must apologize for silence during the month of June 2011. I have a bunch of projects in the works but it seems all of them are taking longer than a month! I almost got this chiptune cover done but I don't want to rush it. At least I can tell you this: My band Sick Ridiculous and the Sick Ridiculous will be playing a very short set at the hippie-bike themed "Over The Bar" on the South Side on Wednesday next week. Very short like 20 minutes. But we'll just play all our songs, just super fast. We're opening for Uke & Tuba (I believe formerly known as "Uke Skywalker & Tuba Fett") and Aaron Lee who is I think touring the country (U.S.A.) on his bike.