Entries from December 2011
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p e r s o n a l |
Some Ludum Dare #22 reviews
(31 Dec 2011 at 21:16) |
Hello everybody. I had hoped to make a game for Ludum Dare this time around, as it is one of my favorite quarterly events. Unfortunately I had to head home to CT early because of my dad's health (more on that later), which has also led to a lot of idle time in which to get really good at iPhone games and play some of the Ludum Dare entries. I've got a lot more to go (a preposterous 891 entries this time), but some favorites so far to discharge my obligation for December 2012:
The Word Alone is a very clever word game. It's pretty easy once you figure out how to do it, but it's quite fun to figure out how to do it. Word games are pretty unusual for Ludum Dare! The Last Geek should have been called "Super Vegetable Boy"—it's basically an homage to Super Meat Boy with a twist. Really quite complete, probably the most content in the competition. Nyan Nyan Stack is a cute platform puzzler with charming CGA graphics and dialogue. It's pretty hard but the puzzles are good and it's not too long. Final Trip Soccer has lovely graphics and plays smooth as laxative. Has a great surprise. Can't believe all this was done in 48 hours! Urine Trouble is pretty juvenile, but I did laugh a lot at its absurdity while playing. /follow has some of the best graphics I've seen in a Ludum Dare entry, and is a pretty fun and easy little clicky adventure. I'm happy this one was a three-person 72-hour jam entry so I don't need to feel too inadequate.
I love playing these, especially sleeper hits, so please hook me up if you have found any other gold. And happy 2012! |
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| Marshall-Shadeland Jaunt — 19.7mi. in 04:00:07 (1,082ft. gain) almost 13 years ago · View |
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Entries from November 2011
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p e r s o n a l |
November 2011 font sightings
(29 Nov 2011 at 23:23) |
I recognize my fonts like I'd recognize hypothetical children, so imagine my palpitations when I saw one of my hypothetical children hanging out in the battle-ripped warzone of Call Of Duty: Modern Warfare 3:
This is from the multiplayer map called "Seatown". The font is Antelope H, which I don't see as often as some others. Not only does this screenshot tell me that I'm LOSING, you can literally see me being shot (screen turns red with pain), holding the starting noob weapon with full ammo, as I do a double-take and capture a screenshot. I was super dead less than a second later. See what you made me do, kids?? Bedtime!!
And speaking of kids, I really like the popular series of videos called Kid History which are stories narrated by kids but acted out by adult humans. (Episodes 1 and 6 are by far my favorites.) I was showing my family these over Thanksgiving break and it continued on to this "Kid Remix" those same guys made, which features Action Jackson in a few scenes:
It's not quite a Kid History sighting but close. And while we're on the topic of youtube videos that I really like but that don't actually contain my fonts, I think my all-time favorite is bad lip reading (almost all of them are amazing, but my favorites are Dirty Spaceman and Black Umbrella). Make sure you watch the original videos for the musical ones, to fully appreciate it. |
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Entries from October 2011
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p e r s o n a l |
Sick Ridiculous - Thursdees
(31 Oct 2011 at 23:55) |
Behold, Sick Ridiculous - Thursdees.mp3.
tags: #1 CLUB DANCE HIT |
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| Beginning of Northside Run — 6.8mi. in 01:06:27 (535ft. gain) 13 years ago · View |
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Entries from September 2011
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p e r s o n a l |
T7ES - Polypoidipsia
(20 Sep 2011 at 20:35) |
Here is a new short instrumental tune.
Tom 7 Entertainment System - polypoidipsia |
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| You say Brighton 'Hi'ghts, I say Goodbyeton Heights — 19.0mi. in 03:48:04 (1,021ft. gain) almost 14 years ago · View |
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Entries from August 2011
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| Manchester Untied — 21.3mi. in 04:16:03 (530ft. gain) almost 14 years ago · View |
| A glancing blow — 6.7mi. in 01:00:35 (365ft. gain) almost 14 years ago · View |
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r e c u r s i v e f i s h p i n b a l l |
Escape Cod - Ludum Dare #21
(26 Aug 2011 at 08:49) |
Last weekend I did another installment of the 48-hour solo video game programming competition Ludum Dare. They announce the theme on Friday night and then we draw and sing and program all weekend to try to put together a game. This time the theme was Escape, which was a weird theme for me because I've been working on a game just called Escape for like 13 years. The game I made last weekend is called Escape Cod and it's kinda like recursive fish pinball:
The game's best understood by playing. The basic idea came from Ryan. Thanks Ryan. Initially there was going to be more pinball stuff to do inside the fish, but I knew that the transitions and animations were going to be tricky, so I did most of that first. By the time it got to mid-sunday, I was burned out on implementing physics and I had come to actually like playing the game in its current form, so I just kept doing polish. As usual, when the weekend ended I felt kind of down on the finished product (because of all the things I knew were wrong or wished I could do), but after seeing a few people play and the feedback on the entry, I'm pretty happy with it now. Escape Cod for yourself.
Do you recognize the Cape Cod scene illustrated? I had this canonical image in my mind that I thought was from a postcard or t-shirt that we had around the house growing up. I wanted to get it right so I searched around for image. Turns out I was imagining the bag of potato chips! The title screen is a tribute.
I recorded screenshots from my computer every 15 seconds as well as webcam shots of me touching my face a lot. It's stalkertastic.
I've now entered this a few times. Only Disco? Very! placed in the top 20 overall, but I have done well in the audio category several times. Priority Cats was #2, for example. Since all I care about is winning (winky-wink) I spent a bunch of time on the music for this game too, which you can get in a separate soundtrack.zip. Or make it like an interactive music video by listening while playing the game. |
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